How to solve the proxy server?
I play on velocity server but distant horizions keep override in same render file ofc it's same domain same server name any way to solve the proxy based multi world?
4 Replies
You can enable multiverse support under the
Advanced > Multiplayer
config tab by setting Multi Dimension Required Similarity
to something higher than 0.0
. I recommend 0.8
as a good starting place and dropping it to 0.4
or lower if the dimensions aren't saved/loaded correctly.multiverse option how it works?
it says similarity
if the B world is mirror of A world it still be able to override the render file?
If both worlds are almost the same, yes, the LODs for both worlds will still be saved in the same place
oh okay thanks for explain