Mod loaded, but there is no difference in rendering

I'm using version 2.1.2 of DH since I'm on forge with Embeddium (no shaders) on MC version 1.20.1. The mod is in the game (config is present), but it doesn't have any effect. I checked the wiki and I don't have any mentioned incompatible mods. I'm on singleplayer. What seems to be the problem?
4 Replies
Brussel_sprouts
Brussel_sprouts2mo ago
/slowgen
YAGPDB.xyz
YAGPDB.xyz2mo ago
If it feels like LoD generation with Distant Generator is too slow: Install Noisium and Faster Random, these mods optimise world generation code. Try increasing CPU Load in Distant Horizons settings for faster generation, but you will experience more lag spikes and stuttering due to heavier workload on CPU. To see if Distant Generator is really working or not: 1) Check CPU usage while in-game, using Aggressive settings of CPU Load. If CPU usage's hovering around 80-100%, the LoDs are generating in the background. 2) Go to DH settings > Advanced Options > Debug > Wireframe, set Enable Debug Wireframe Rendering and Show World Gen Queue to True. Enabling both settings will show you the visualization of world gen tasks queued and working on the map (blue boxes for queued tasks, red boxes for working tasks)
Brussel_sprouts
Brussel_sprouts2mo ago
Do the second part
Nomori
Nomori2mo ago
Ah, my bad, it seems like it wasn't generating horizons because my world generation is quite slow (as seen in the screenshot)
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