Blurry Stuff in Disatance

Super blurry objects far away with high textures on.
No description
15 Replies
iSeeEthan
iSeeEthan3mo ago
whats ur res? it looks fine to me but u can try and disable taa in bliss shaders
Brussel_sprouts
Brussel_sprouts3mo ago
If you mean the dh chunks look like they have flat color, that's because they do Dh chunks can't have textures Try disabling motion blur and dof in post processing tab
not adeps
not adepsOP3mo ago
512 in DH, and 32 normal I did both, nothing changed. it just looks blended almost, like a big blob
iSeeEthan
iSeeEthan3mo ago
I meant screen resolution
not adeps
not adepsOP3mo ago
180p
iSeeEthan
iSeeEthan3mo ago
Very low ones look kinda bad with shaders
not adeps
not adepsOP3mo ago
1080p
iSeeEthan
iSeeEthan3mo ago
hmm yeah try turning off Taa or depth of field in bliss shaders in post processing
not adeps
not adepsOP3mo ago
i tried that and TAA at max actually helped wiith my previous blur problem its like im missing an option for some level of texturing, but i dont see it when i use the shaders, it puts "model quality" in dh to custom, and if i change it, it stops working (distant hrizons) i was using shaders and it turned the entire game blurry, it happened on bedrock too. like whenever i use shaders, it becomes blurry. maybe a pc setting? idk
That Guy
That Guy3mo ago
Are your drivers up to date? Also what shaders are you using (bedrock too)?
not adeps
not adepsOP3mo ago
Yes they are updated. I was using VANILLA RTX
That Guy
That Guy3mo ago
What version of vanilla rtx are you using?
not adeps
not adepsOP3mo ago
the newest
That Guy
That Guy3mo ago
What are you using to run the shaders for bedrock or do you have a ray tracing gpu wiht rt cores
not adeps
not adepsOP3mo ago
i got the ones on bedrock to work now!
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