DH 2.2 + Oculus

Like lots of people, I've come here from a recent stack of videos on the DH mod and my gf and me started to try and make our own MC profile incl DH. Now, what I've tried: Forge: * DistantHorizons-2.2.0-a-1.20.1-forge-fabric.jar * embeddium-0.3.30+mc1.20.1.jar * lithosphere 1.2 25.06.2024.jar * oculus-mc1.20.1-1.7.0.jar Doesn't work, throws the following error during initialization:
---- Minecraft Crash Report ----
// Embeddium instance tainted by mods: [oculus]
// Please do not reach out for Embeddium support without removing these mods first.
// -------
// My bad.

(...)
---- Minecraft Crash Report ----
// Embeddium instance tainted by mods: [oculus]
// Please do not reach out for Embeddium support without removing these mods first.
// -------
// My bad.

(...)
I've read in some other posts in here that this version of DH is apparently incompatible with Oculus. If so, what would you suggest regarding getting a version close to 1.20 to work with the above mentioned mods (that is: DH + Embeddium + Lithosphere + Oculus)?
18 Replies
Puhpine
Puhpine2mo ago
i suggest using DH 2.1.2 for now
julie
julie2mo ago
Would DH 2.1.2 be compatible with the already present versions of those mods or would I have to change them to other versions?
Puhpine
Puhpine2mo ago
im not sure about embeddium. lithosphere is probably compatible with the other mods but i cant guarantee. if it boots with these mods, its probably compatible and oculus is compatible
julie
julie2mo ago
I'll try it and report back, thanks so far!
Puhpine
Puhpine2mo ago
np!
julie
julie2mo ago
* DistantHorizons-2.1.2-a-1.20.1-forge-fabric.jar * embeddium-0.3.30+mc1.20.1.jar * lithosphere 1.2 25.06.2024.jar * oculus-mc1.20.1-1.7.0.jar gives me a "This pack doesn't have DH support" when loading into a world, hm... Oh, I forgot to add: I'm using Bliss Shaders (Blissv2.0.4(Chocapic13_Shaders_edit).zip)
Puhpine
Puhpine2mo ago
you need to use the in-dev version of bliss /shadersupport
YAGPDB.xyz
YAGPDB.xyz2mo ago
Distant Horizons and Iris Shader Support Requirements: - DH 2.1 + Iris - Minecraft 1.20.1, 1.20.4, 1.20.6, 1.21 - Sodium 0.5.8+ - Iris 1.7.0 - 1.7.3 - Fabric API - A compatible shaderpack: https://gist.github.com/Steveplays28/52db568f297ded527da56dbe6deeec0e - DH 2.2 + Iris - Minecraft 1.20.1, 1.20.4, 1.20.6, 1.21.1 - Sodium 0.5.8+ - Iris 1.7.5, 1.8, or newer - Fabric API - A compatible shaderpack: https://gist.github.com/Steveplays28/52db568f297ded527da56dbe6deeec0e
Gist
Distant Horizons shader compatibility info
Distant Horizons shader compatibility info. GitHub Gist: instantly share code, notes, and snippets.
Puhpine
Puhpine2mo ago
check the link in there and click "download shaderpack"
julie
julie2mo ago
Thanks, I think it works! Definitely not getting the same error and LODs are being rendered, I think, albeit a little slowly overall. But I'll keep reading some more stuff in here, because I imagine that might be a very common issue. Appreciate the help either way!
Puhpine
Puhpine2mo ago
nice!
julie
julie2mo ago
One issue persists a little, that is somewhat random crashing during the game - I would imagine when loading LODs. I tried the "aggressive" and "paid for the whole CPU" settings a little. here and there they worked, but just now I seem to get crashes when being in a certain region (on top of a rather high mountain, for example).
Puhpine
Puhpine2mo ago
did you allocate enough ram?
julie
julie2mo ago
it was apparently 4G so far, I'll try 8G now
Puhpine
Puhpine2mo ago
alright. 4g is not a lot so 8g should do a lot better
Azrann VORTEX
Azrann VORTEX2mo ago
I assume Oculus devs will have to work on bringing the latest version of Iris to Forge whenever that releases,,
Puhpine
Puhpine2mo ago
Oculus will not receive any more updates Iris replaces it
Azrann VORTEX
Azrann VORTEX2mo ago
Oop, alright Well that's good to know
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