java.io.IOException: Root tag must be a named compound tag
Not getting any logs on console or client side,
Running a Fabric server (latest version) through a docker container on a Debian 12 VM
Attempting to use the Tekxit 4 modpack, on MC version 1.19.2
All mods should be the same between client and server, only difference would be that
CraftTweaker
and Ingredient Extension API
have been disabled on the client side to get by the error failed to deserialize ingredient
as was suggested here
Getting error java.io.IOException: Root tag must be a named compound tag
when trying to login to the server.Minecraft Server on Docker (Java Edition)
Documentation for Minecraft Server on Docker
Reddit
From the fabricmc community on Reddit: Failed to deserialize ingred...
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24 Replies
Thanks for asking your question!
Make sure to provide as much helpful information as possible such as logs/what you tried and what your exact issue is
Make sure to mark solved when issue is solved!!!
/close
!close
!solved
!answered
Requested by garamond23#0
https://www.reddit.com/r/admincraft/comments/vexlfl/odd_clientside_error_when_joining_server/
Seems to have happened to someone before
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doesn't look like the issue was really solved in that post from what I can see, they just moved their mods out and back into a folder?
They said that after doing that + adding other serverside mods the issue was solved
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Modded fabric server not letting client connect," java.io.IOExcepti...
Added some performance mods to my dedicated fabric server as there was some lag, server loaded fine and so did client but when a client tried to join they ge...
why would my mods be out of sync between client and server if both are downloaded from the same source and have the same modpack version
I've seen that thread as well, disabling the two mods it talks about doesn't seem to change anything
Just to be sure, when you say you aren't getting any logs, did you also check the files created after the fact? sometimes things get missed.
Technic Forums
Custom Modpack server help
So me and some friends have a custom modpack that we play on and it had been working just fine, however recently it broke and it keeps crashing every time it loads up. I have included a link for anyone interested in helping me but be warned the server file is very large even after being compresse...
Also did you make sure no client side mods are on the server?
I downloaded the server download so if that held client side mods then yes but I would be surprised
I didn't check world files for corruption as I'm not sure how to check that, any other generated files that I should check?
possibly configs, mostly just the world files I think. An easy way to check if to load the world in singleplayer and see if anything weird occurs or if your client log has anything extra.
I'll check that out
Beyond what I've said I'm not really sure at this point. I'm mostly just following the trail of forums from searching the error. I don't know how much more help I can be.
Something else to note could be that my data folder has all the mods buried
data/mods/8.8.0tekxit/mods/<all_mods>
Thats also something to check
probably
yeah I get that, I've been down this rabbit hole for a bit now so i've seen most of these forum posts
should i just try moving all the mods to the top level?
maybe
hell worth a shot
idk if it will make a difference but the likely worst case scenario is that it gives you a fixable error
I'm wondering too if its an issue with docker not launching the right jar file
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okay we're getting somewhere, moved all the mods to the top level folder
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okay so i just reenabled
craftTweaker
and Ingredient Extension API
and it's loaded me in
!solvedpost closed!
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Requested by garamond23#0