NeoForge public release crash
I just moved over from the unstable releases of Sodium and Iris for NeoForge to the ones posted on CurseForge, and I'm getting crashes that tell me to update my graphics drivers(which I updated after the first crash). I'm not crashing when I have both of them turned off.
I have attached the crash report.
95 Replies
I've tested a world without Iris, and it runs just fine. When I turn on Iris and use a shaderpack(Complementary Unbound in my case) I get a JVM crash. It works normally without a shaderpack turned on
@IMS this looks like an actual memory safety bug to me.
yes, I thought I fixed this earlier today in testing...
there is no reliable reproduction as far as I can tlel
I can give you the settings for my memory allocation and whatever else you need
Is this crash reliably happening?
and is it a new world?
yes
it's happened no less than 6 times in the last 15 minutes
brand new world?
hm
new world, or server
okay; would you be willing to test something for me?
sure thing
actually wait one second
I need you to cause the crash again with this version of Iris, and see if there are any messages immediately before the crash
I'm guessing you want me to place that in my mods folder and see if it works?
yep
it will still crash; I just need to know if it gives a certain message before it crashes
doing that as well
oh do you have a fabric build of the same