5.4.3 / nanite displacement

Hey, so i've tryed already every idea i could get from here or YT ... Project is nan.Tess enabled, plugin for Tess switched on / Making a terrain with Dash, converting to static, checking - recompute norm is on, making staticMesh nanite enabled, dropping fresh material from Dash's lib ......... nope, it's not working. While same material on a regular plane is working fine. any ideas? Cheers, Alek
6 Replies
DanielFreden (Dash for UE5)
Hey @Alek Panfilov Sorry to hear you are strugglingg 😦 Could you perhaps record a video of you trying? And in that video, please have the UE output log open so I can see if something pops up along the way? Also, what UE are you using? I seem to have problem on 5.4 as well with Displacement, but on 5.3 it works. So there must have been some changes in the UE logic in 5.4. I will let the team know and hopefully we can look into it soon!
Alek Panfilov
Alek PanfilovOP•5mo ago
HEy, i'm using latest 5.4.3 right now .. 🙂
DanielFreden (Dash for UE5)
Alright, then I don't think I can sort it out for you right now 😦 Sorry about this!
Alek Panfilov
Alek PanfilovOP•5mo ago
Sure, no prob - just testing 🙂
nostrodamned
nostrodamned•2mo ago
I have same issue btw - displacement on blend materials doesnt work :)(
DanielFreden (Dash for UE5)
in here we have collected the most common missed steps, can you check that you follow all? https://docs.polygonflow.io/getting-started/getting-started#can-i-add-and-adjust-displacement-through-dash
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