Gap between LODs and regular chunks

Anyone know if there are some settings I need to change to avoid this
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No description
Solution:
oh u gotta increase chunk loading threads in sodium/embeddium performance settings then
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11 Replies
whyisthesheep
whyisthesheep3mo ago
Sometimes the LODs unload too early and things like mountains are loaded weirdly so I can see the caves inside
Puhpine
Puhpine3mo ago
This happens because vanilla chunks don't load in time The easiest way to solve it is to lower your vanilla render distance
PPlayer31 ✞
PPlayer31 ✞3mo ago
vanilla chunks dont seem to be able to load at least not quickly enough for the LODs to unload lol u can decrease overdraw prevention in DH settings OR increase chunk threads in sodium/embeddium settings or yeah this here, unless if u dont want seeing only 8 chunks far lol
whyisthesheep
whyisthesheep3mo ago
Do you know why that is Ok I'll try that
Puhpine
Puhpine3mo ago
Vanilla chunk loading simply can't keep up Note that shaders overwrite overdraw prevention
PPlayer31 ✞
PPlayer31 ✞3mo ago
OH DIDNT KNOW THAT THX MAN
Solution
PPlayer31 ✞
PPlayer31 ✞3mo ago
oh u gotta increase chunk loading threads in sodium/embeddium performance settings then
PPlayer31 ✞
PPlayer31 ✞3mo ago
or lower vanilla render distance
whyisthesheep
whyisthesheep3mo ago
Ah ok
Puhpine
Puhpine3mo ago
Np lol
whyisthesheep
whyisthesheep3mo ago
I turned it up to 8 threads I'll test now That seemed to work Thanks
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