I wanna host a Minecraft Server with round about 30-40 Players where should I host
Hey. I wanna host a Germany Based Minecraft Survival Server.
First off all im not completely stupid I just didnt take good decisions on my last hosting Services. So I know it will be allot of players for a single world and we have performance enhancing plugins + pregenerating Chunks + a smaller worldborder.
As many I think I started a few year ago with Nitrado (obviously shit) and then changed to MCHost24 (better but still overpriced).
Now we have someone in our team that could configurate us a webinterfaceless Gameserver or Dedicated Server. But the pricing and performance is too high for us I think. And some Dedicated Servers dont habe DDOS protection. Also Strato doesnt want to tell us the clock frequency of the CPUs.
So my questions are:
How should I host? (Minecraft Server with Webinterface or Gameserver and do it ourselfs)
How many RAM would u recommend? (Id say about 12-18?)
And most important Where should I host? (specific hosting services)
Thank u so much for ur time
147 Replies
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Requested by yumathepuma#0
!pleb #marketplace post with your PLEB.
Also, clock frequency (ghz) doesn't matter for CPUs for minecraft servers. you want to focus on singlethreaded performance
What's your PLEB?
Plan/Players
Location
Edition
Budget
Thank u i will do that later
Hetzner offers good Germany dedi's, although their good CPUs COULD be a bit pricy for some
I would focus more on the CPU than the ram, typically a MC server can be fine if you have a really good CPU and as good ram
You could do like 4 gigs to start off and upgrade if needed. If you do decideto go with Hetzner their rescaling feature is amazing. Upgrade in seconds
If you ARE going to be doing plugins, then you could do spigot or paper (i hate paper and spigot), or for best performance you can go to Fabric, there's a lot of mods that do the same as plugins
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If you want something very price-efficient, take a look at Contabo for VPS or Hetzner for Dedicated Servers and use TCPShield for DDoS protection.
fabric != best performance???
it’s the other way around, paper / forks generally have better performance
by far ^
Wrong
it's been proven by a lot of TMC players how paper is not good for server performance
Ofc if you need to run plugins you have no choice to run paper or spigot or bukkit or what ever, but paper is not optimized.
TMC players have ran their farms on Paper and on Fabric servers and the MSTP on the paper servers would be around 50 while on fabric its no where close.
It's better than Vanilla mc but not better than fabric. A lot of mod developers have also moved over to Fabric because of how bad paper is for performance
https://www.youtube.com/watch?v=XjjXYrMK4qw heres a good video from Cubic
cubicmetre
YouTube
The Problem with PaperMC
I am frequently confronted with complaints about the contraptions I share not working on certain multiplayer servers. In this video we will discover the problem with modified servers and how they impact the game to make features that would otherwise provide a universal gameplay experience inaccessible to most players. Of these modified servers P...
that’s for vanilla functionality
not performance
that just not true
paper is FAR more optimized
If your TPS is raising when running farms
How is paper more optimized than fabric, when on fabric it doesnt lag as much
That just doesnt make sense.....
Im not hating on paper
right, paper has async chunk gen fabric doesnt, it has multitude of other patches that help with performance that fabric doesnt
What kind of patches
take like 2 seconds to look at their github
and if you go for a performance fork, smth like pufferfish you also have async mob spawning
...or you could explain it to me
? i cant explain the thousands of patches my man
and i cant say the exact ones in detail, github is the place to go
Im not asking you to name all of their fixes
But if farms run better on fabric
How is paper more optimized
do you have any spark reports etc?
Not only farms, just overall
overall? what
I do not no
right so get some evidence to back up your claims
Watch this video
He explains it very well
Paper and spigot try to make "patches" and everything else to make a good server jar
And for what its used for, plugins etc it is good
So if you want plugins on your server then yes Use spigot or paper or something if needed
But performance IS better on fabric.
the video that has been made a joke by most people, because its not very true
Lol it's funny because he says the same thing about people who think paper is better
So it's to each their own I guess
Maybe for his needs, paper would be better. Or maybe not.
Depends on the situation brother
lmao, watched a few minutes "why cant i delete the world folder when the server is running and actively using it, goddammit"
😭
as a TMC player myself, cubic is generally full of shit, and that video has been shit on so hard by everyone in storage tech
also my guy is using a multitude of plugins his performance testing wouldnt need?
Your not in the TMC discord?
like coreprotect...
Want a invite
I mean, devs wouldnt be moving to fabric if paper was actually better
who are? what plugin devs are moving to fabric and for what
??
which one lol
Sec
I'll send in DMs
his video has no evidence other than his word which is just funny, he has plugins that while not much impact performance on his paper server, like coreprotect that... logs every single action
ULTIMATE video :kek:
which at 1000 actions per tick or whatever in some of the bigger machines (guesstimate) just makes it such a joke
and also the reason why TMC servers have such great performance is because the big ones such as chronos have a literal 7950X3D dedi
and they still often run borderline 50mspt if not more when running farms
Lol
If you ACTUALLY watched the video, you would see him a farm in the video on both fabric and paper
So no, he is not "providing no edvidence other than his word which is just funny"
You just don't want to listen, which is fine.
paper is so performant because it sacrifices vanilla functionality
Im at 3:26 right now
that is a known fact, and people are fine with it because most people who are using paper are public servers.
If you’re a small private server with friends, use fabric.
If you care about vanilla functionality, use fabric.
I’m on fabric, but I use ServerCore which breaks some vanilla functionality because I need the performance
I feel like everything I said here was just completely ignored. Not sure why
Well yeah but we’re talking about your original statement that paper is worse for server performance
The conversation has moved since then
So if you want to ignore EVERYTHING I said except my first statement then sure
farms don’t run better on fabric
by the way ^
the right terminology is that certain, more complicated farms work on fabric
That's true lol
Uhm. Well Fabric is no option for me but i heard of the discussion which is now also here but thank u for everyone who tried to help.
I think if u configure Paper right it gives atm more options in plugins and better performance overall. But Fabric has a lot of potential is more free, doesnt block that many farms, is easier to programm with and i hope it will be the main go to in the future.
Go with what ever you feel more comfortable with
Give Hetzner a look
He also never said this, not sure why your lying?
he literally said that
WORD FOR WORD
well maybe not the actively using it part mb
but everything else is
he said
"Oh yes, even tho I left the game, the server is still running, god damnit"
no, i mean in context, and sorry yes* my quote was a bit wrong sorry, but it felt like a i misheard him the first time
ok lol
I posted a video link
It is what it is
4:25 timestamp
Hey it would be cool if the discussion here would stay about the server side. If u want to adress this further i would ask u to move it to another place. Thank u
Im using their VDS's
theyre pretty good
the most VDS dont wanna say witch cpus they use. That feels like a gamble to me
Theyre EPYC 7000 series
I did a CPU test, I got about a 2400 single thread score, which there are much better options out there yes ofc.
but for as cheap as they are I like them, but my server is much smaller than 30-40 players.
The only time I ever see lag is when rendering new chunks with an elytra, and its not even horrible Lag, chunks just take a bit more time to render. But ur flying super fast, I doubt all 30-40 players on your server will be flying at a super high speed rendering new chunks 24/7
we will have elytras pretty late and a smaller worldborder
If you want, you can join my server and see how it feels for you. Decide who if you want to go with them, if not you can check out #marketplace
contabo is horrible, oversold to hell and back, has some of the worst networking i have ever seen and the cpu isnt very good
we will have like fights with 20+ people
and that while other people stand at farms and stuff like that
so testing that on ur server would be hard but thanks for the try for help
Well
Hetzner is hourly, and you only pay at the end of the month
If you do decide to give them a try
But if i pay for DDos protection and configure everything and this and that. Is it realy that more cheap than just hosting it with a minecraft hosting service?
depends
if you need raw performance you either use a good host with dedicated threads / cpu, or go dedicated server
usually a shared host is fine
It is true that the CPU is pretty old, but not a deal-breaker for most minecraft server (at least not for the server I'm working on :))
often a deal breaker for most Minecraft servers ._.
I can only speak for me, but I haven't had any performance problems with over 50 players at peak times. I guess it depends a lot on what the players are doing and how aggressive you configure your performance-relevant values.
mhm
plus VPSs often have worse perf due to virtualisation
So u (all) would recommend that if I have the money I should go for a lower Tier Dedicated Server + DDos Protection. Else just a host on like Birdflop or dedicatedmc? With how much RAM atleast?
And VPS is kinda Meh for that player count or could work?
It could absolutely work, but you will almost always achieve better performance with a dedicated server.
i would go with a shared hosting tbh
for that playercount
Shared hosting means? Im sorry that i dont understand that xD
But allready thank u all for ur time
Your kidding right? Lol....
I think he means a VPS
or something like PebbleHost, or SparkedHost
no
where they dont give you any dedicated resources
wdym then
a mc focused host
really? i usually stay away from them
dedicated resources are nice and all but generally dont improve much if anything
a fair few are just fine
i say one offering a really good ryzen cpu dedicated for $20
hosts like old apex, mcprohosting, bisect give the community a bad name
like Birdflop and stuff like that?
i was gonna give it a try but eh
yes
yea there are pretty bad ones and pretty good ones i heard
you dont have the virtualization overhead from a vps
you get a managed machine, panel with features that can be helpful or costly if implemented yourself
So u say for "just a survival Projekt" that will go for some month the whole work will not price out and will just be to much? (when taking a dedicated server)
a dedicated + ddos protection would be a lot more costly
and 30-40 players isnt a hard player count to host
If you are looking for a good KVM Root Server in Germany, you could take a look at https://bero-host.de/server/prepaid-kvm-rootserver-paket-mieten
SSD KVM Rootserver Paket günstig mieten
Bestelle schnell und günstig Ihren Prepaid SSD KVM Rootserver Pakete ab 4,95€ im Monat. Durch unser eigenes Webinterface ist die Verwaltung unkompliziert und so einfach wie noch nie!
or get a mc host that has lower overhead, less to manage etc
¯\_(ツ)_/¯
and can even be cheaper
And with minecraft host services how much ram would u all kinda say? Smaler world border but custom events with entity models and custom bosses and stuff?
i would do 12, could go 16?
Ram isnt super important
8 gigs is fine
lower can work yeah
what are root server?
Focus more on the CPU
on the single core performance right?
Correct
Do not use userbenchmark lol
but still some ram like 10-12 i would say with custom data models and many plugins
cpubenchmark is much better
There was only one time I gave my MC server 16 gigs, I never even used 10 gigs at once even with a shit ton of plugins and people on
But 30-40 CONSTANT players may be different
My server was much smaller than that
you can do 30-40 EASILY on shared hosting
Not Constant but a high peaks at events. And i want them to work u know?
pufferfish, optimisation, pregen, good host like Lilypad
Yeah you should be fine with 10-12
10-12GB is rather high for 30-40
8Gb should be fine, 10 at max
My main server I play on has 4 gigs of ram I rarely ever go past 2.4 gigs
Would do 10GB with Aikar flags
because of overhead
So your server can use 8Gb with 1-2gb for overhead / docker / etc
ill note that thank u
Servers where you are guaranteed to get the performance you pay for. On non-rootserver VPSs, the whole (real) server has e.g. 256GB RAM, but the provider sells 512GB RAM, because not everyone uses their full resources.
well no
not every host oversells
Nearly all do
Very hard to find one that does not
Overselling is how they make money
and afaik most hosts won’t do 256gb of ram, more like 96/128/192
If they don't do it, they advertise it as a rootserver. They would be dumb if they don't do it, because thats what the people are looking for.
eh
I’ll rephrase
most hosts do ‘heathy overselling’
depends
???
Oh no the next disscution xD
its hard to say overall what server providers do
you can do shared hosting without overselling
and also not every host makes profit
I suggest he at least get dedicated cores/threads
Hetzner offers this 😂
take birdflop for example
dedicated threads isn’t necessary though
I feel like you say this for LITERALLY everything
I run a heavily modded server on 4 threads of a Ryzen 5 7600 and that’s shared
lol
"A working computer isnt necessary" 😂
if it were nearer to the 100 mark I’d suggest dedicated threads
100??
bro lol
That saying does not apply here
again depends on the usecase
in what case is shared hosting able to run that many players and be stable
several
If hosting providers don't oversell, they advertise it very clearly on their page because it is very uncommon.
enviromc, bloom, Lilypad, roboticnode etc
the list goes on
Im willing to invest into a server and if we can get 100 people on
and have no log
Uhm okay. Thank u all so much for the help. I will see what I will do but all of that here helped me very much. I wish u all a wonderful day
i will be very very surprised.
:catjam:
you’d find it easier to get 100 players if it’s a PvP server where everyone’s together
If I had, let’s say, a 7950X server from the likes of enviro or Lilypad you would most definitely be able to do near to 100 players :/
assuming you optimise
did someone say
folia
god no
:(
folia hardware requirements are ridiculous
plus from what I’ve heard there’s more problems than just regions
well yeah it is in early development still
eh
If you call 3 years of commits early development
not as bad as satisfactory
released 5 years ago still in early access
kek
palworld has the best performance though
:KEKW:
no starfield does