Fog Breaks when using QDAA mod

Using latest serverside commit.
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22 Replies
Puhpine
Puhpine3mo ago
I've never had issues with the QDAA mod. It shouldn't even touch rendering, just make your rendering resolution larger. Are you sure it is the QDAA mod doing this?
shaurya
shaurya3mo ago
yeh
fripp
frippOP3mo ago
yes
Puhpine
Puhpine3mo ago
So with just DH and QDAA, this happens, and with just DH, it does not?
fripp
frippOP3mo ago
yes, stripped everything down for debugging purposes server: distant horizons (nightly serverside commit #9b2429d3) client: distant horizons (nightly serverside commit #9b2429d3) sodium 0.5.11 indium 1.0.34
fripp
frippOP3mo ago
with qdaa:
No description
fripp
frippOP3mo ago
without qdaa:
No description
fripp
frippOP3mo ago
minecraft version 1.20.1 it's a shame because qdaa really helps with the edges of far away terrain
Puhpine
Puhpine3mo ago
What about without sodium and indium? Same effect?
fripp
frippOP3mo ago
i'll try
fripp
frippOP3mo ago
No description
fripp
frippOP3mo ago
sadly yes
Puhpine
Puhpine3mo ago
Wait I just looked at it again, and I might be stupid, but I don't see fog on either photo With or without qdaa
fripp
frippOP3mo ago
i'm mainly talking about the cloud fog
Puhpine
Puhpine3mo ago
Ooh right I don't know, I guess James will have to take a look at this when he has time
shaurya
shaurya3mo ago
thats even weirder
Puhpine
Puhpine3mo ago
I'll ping James to bring it to his attention @BackSun
BackSun
BackSun3mo ago
What’s QDAA? I’ve never heard of it before.
Puhpine
Puhpine3mo ago
Mod that scales up your resolution and then downscales it to get anti aliasing Quite nice if you're not using shaders
shaurya
shaurya3mo ago
yeh
BackSun
BackSun3mo ago
I just pushed a fix.
fripp
frippOP3mo ago
you beauty, thanks a bunch
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