Slider Problems

I'm getting some weird behaviour when using the spinners in the UI. For some values I have to mouse drag a lot, and frequently the value just gets stuck and can even flicker back and forth between lower and higher values. Is this a known thing or is there some global setting ti adjust slider sensitivity?
13 Replies
DanielFreden (Dash for UE5)
Heya! hmm, don't think we have gotten any reports about getting stuck or flickering, is this with some specific tools/sliders? there are no settings for the sliders but holding either CTRL, SHIFT or CTRL+SHIFT will increase/decrease the slider speed, depending on what slider you are sliding
Slingerbult
SlingerbultOP4mo ago
Not a very useful video since you can't see what I'm doing, but at the beginning I'm dragging right and at the end, when it counts up, I'm actually dragging left.
DanielFreden (Dash for UE5)
Strange, when this is happening, do you notice anything in the UE output log?
Slingerbult
SlingerbultOP4mo ago
No, I checked that. Also, I don't know if it's related, since I've been tinkering in general, but the scatter tool stopped working/updating sometime around here. Scattered objects are stuck and I had to recreate the tool
DanielFreden (Dash for UE5)
hmm, do you mean you are not able to open previous scatter tools, or that they don't change when you adjust values? Does both of these problems occur in several levels/projects? Even if you start a fresh one and try? And btw, what UE version are you on?
Slingerbult
SlingerbultOP4mo ago
The tool doesn't react when I change values. It's a pretty dirty testing scene, I can try it in a clean one. It's 5.4.3.
DanielFreden (Dash for UE5)
Alright, yes please do, right now I have no idea what might be causing the issues, but good to rule out a problem with the scene firstly. If it seems to be a consistent problem, I will ask a dev to do some trouble-shooting with you to figure out the reason!
Slingerbult
SlingerbultOP4mo ago
It does seem to happen in a clean level. Haven't tried a clean project yet.
DanielFreden (Dash for UE5)
Alrighty that's unfortunate @Ilgar (Software Developer) would you be able to help us troubleshoot these issues above?🙏
Ilgar
Ilgar4mo ago
@Slingerbult about sliders sensitivity problem. For changing sensitivity you can play with modifier keys, there is no setting for that. Here is how modifiers affect step speed from lowest to highest: Ctrl, Shift, Ctrl+Shift, Alt Where Ctrl gives smallest step, and Alt - biggest We do it this way because each property may define it's own base step size, and it makes sense depending on value range and how property is being used, sometimes range is 0-360, sometimes -5000 to 5000, it would be wrong to use uniform step sizes everywhere, so instead we scale step size. As for jittering, I can't reproduce it with my hardware (https://www.logitech.com/en-us/products/mice/mx-master-3s-mac-bluetooth-mouse.910-006570.html)
Slingerbult
SlingerbultOP4mo ago
Thanks. I'll try it out
Ilgar
Ilgar4mo ago
As for scatter sometimes being frozen, send me your scene data at the time when some scatter is frozen you can do it by saving your level, then selecting DashSceneData actor in outliner cnd copying Data property text. Also I need a screenshot of Active Tools panel (Dash bar 3 dots -> Scene Tools)
No description
Slingerbult
SlingerbultOP4mo ago
ok, sure
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