need help with writing a DH shader
I'm not sure if this is the right place to ask... I'm writing a simple shader, and I need a way to access the blocks' normals. I tried accessing
vaNormal
(because this is how you do it in the regular shaders) and it returns empty vec3. is the variable named differently in DH or something?Solution:Jump to solution
I don't think anyone here knows how to write shaders. Not the people who are active here anyway.
3 Replies
You'll probably have more luck asking in the shaderlabs discord
Solution
I don't think anyone here knows how to write shaders. Not the people who are active here anyway.
Thanks