how do i fix this?

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Solution:
If it feels like LoD generation with Distant Generator is too slow: Try increasing CPU Load in Distant Horizons settings for faster generation, but you will experience more lag spikes and stuttering due to heavier workload on CPU. To see if Distant Generator is really working or not: 1) Check CPU usage while in-game, using Aggressive settings of CPU Load. If CPU usage's hovering around 80-100%, the LoDs are generating in the background. ...
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valen ⁉⁉🤑🙏🙏🙏
and what settings should i use to make it look like this https://www.youtube.com/watch?v=bL_SSA49Trc
Distant Horizons
YouTube
Distant Horizons - Alpha 2.1
Please read the FAQ before asking questions, thanks ;) This mod adds a Level Of Detail (LOD) system to Minecraft. What does that mean? It lets you see farther without turning your game into a slide show. Changelog available here: https://gitlab.com/jeseibel/distant-horizons/-/releases/2.1.0a Music List: 1. The River - Outer Wilds: Echo...
valen ⁉⁉🤑🙏🙏🙏
even after removing every mod besides dh this kept happening
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Puhpine
Puhpine2mo ago
Are you on multiplayer or singleplayer? /shadersupport
YAGPDB.xyz
YAGPDB.xyz2mo ago
Distant Horizons and Iris Shader Support Requirements: - Minecraft 1.20.1, 1.20.4, 1.20.6, 1.21 - Sodium 0.5.8 or above - Iris 1.7.0 or above - Indium version 1.0.30 or above - Fabric API (latest version) - Distant Horizons version 2.1.0 or higher - Compatible Shaderpack: https://gist.github.com/Steveplays28/52db568f297ded527da56dbe6deeec0e
Gist
Distant Horizons shader compatibility info
Distant Horizons shader compatibility info. GitHub Gist: instantly share code, notes, and snippets.
valen ⁉⁉🤑🙏🙏🙏
singleplayer
Puhpine
Puhpine2mo ago
/slowgen
Solution
YAGPDB.xyz
YAGPDB.xyz2mo ago
If it feels like LoD generation with Distant Generator is too slow: Try increasing CPU Load in Distant Horizons settings for faster generation, but you will experience more lag spikes and stuttering due to heavier workload on CPU. To see if Distant Generator is really working or not: 1) Check CPU usage while in-game, using Aggressive settings of CPU Load. If CPU usage's hovering around 80-100%, the LoDs are generating in the background. 2) Go to DH settings > Advanced Options > Debug > Wireframe, set Enable Debug Wireframe Rendering and Show World Gen Queue to True. Enabling both settings will show you the visualization of world gen tasks queued and working on the map (blue boxes for queued tasks, red boxes for working tasks)
Puhpine
Puhpine2mo ago
That might be useful
valen ⁉⁉🤑🙏🙏🙏
tysm, also is this supposed to look like this?
No description
valen ⁉⁉🤑🙏🙏🙏
hard to see on the pic but the LODs look like they were higher up than the actual chunks
Puhpine
Puhpine2mo ago
That looks correct yes I think you're looking at the overlap between real chunks and fake ones
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