Shader Issues
I'm getting issues with Shaders throwing this error: dh_terrain.fsh: dh_terrain.fsh: 0(360) : error C1503: undefined variable "dhProjection"
0(361) : error C1503: undefined variable "dhProjectionInverse"
And I'm having issues with Distant Horizons being weird as well.
30 Replies
relaunch Minecraft. DH crashed
shaders worked now, but Distant Horizons is having weird render issues:
also, just out of curiousity, does this option matter at all?
that affects vanilla graphics quality
are you on a server? looks like the typical scenario where DH is loading LODs from the wrong world
Single player world
hm
I just now found an issue as well...
when enabling continuity's resource packs, it caused my game to crash
the glass pane culling and connected textures
can you send your latest.log from the logs folder
all that I've done before all these errors starting happening was update these:
did you launch the game again after the crash and before sending this log?
I ask because there is no mention of a crash in that log
I'm not sure, let me launch it again and get it to crash.
ah wait
downgrade your Fabric API to 0.100.8
got the solution from https://discord.com/channels/774352792659820594/1204164311287734314/1270015004535689267
as for the wrong DH LODs, that might be fixable by deleting the SQLite file in .minecraft/saves/[world]/data
Yeah, that's one of the mods that got updated when I auto-updated "old" mods.
note that doing so will delete all LOD data and they will need to be rebuilt
all 3 or just the top one?
I believe all three
Trying the game again.
See what happens in a sec
I loaded in
and the weird DH issues, don't seem to be there
but yeah, there are no "far lands" lol
Did it only delete them for this specific world? or all my worlds?
for that specific world
Okay, cool
Now I have this:
lol, that just takes time to load right?
yeah, on worlds generated before DH does its thing, LODs will appear at random locations, causing a swiss cheese effect. Unfortunately the only way to work around that is by waiting and letting the LODs rebuild
This changed how quick that happens, correct?
yes
Last random thing for now! :)
Do you like my mountain?
I made a bigger version near that one: