Distant horizon's / Bloop shader's issue
The sky is pitch black and does not render lod chunks
26 Replies
i would greatly appreciate it if someone could help me diagnose this issue
/shadersupport
Distant Horizons and Iris Shader Support Requirements:
- Minecraft 1.20.1, 1.20.4, 1.20.6, 1.21
- Sodium 0.5.8 or above
- Iris 1.7.0 or above
- Indium version 1.0.30 or above
- Fabric API (latest version)
- Distant Horizons version 2.1.0 or higher
- Compatible Shaderpack: https://gist.github.com/Steveplays28/52db568f297ded527da56dbe6deeec0e
Gist
Distant Horizons shader compatibility info
Distant Horizons shader compatibility info. GitHub Gist: instantly share code, notes, and snippets.
Does that all check out?
give me a moment gotta check the mods i have
this is what i have from what is above
MInecraft 1.21
Distant horizons 2.1.2
Indiam 1.0.34
iris 1.7.3
sodium-fabric-0.5.11
sodium-extra-0.5.7
fabric-api-0.100.7
shaders
Bloop-1.4.1
That should work
So the issue lies somewhere else
Can you send logs?
/logsstored
You should send your
latest.log
file to provide additional useful information.
Logs are located in the .minecraft/logs
directory.
On Windows: %appdata%\.minecraft\logs
On Linux: ~/.minecraft/logs
On Mac: ~/Library/Application Support/minecraft/logs
Please upload the file to mclo.gs instead of sending the raw file. This makes reading the contents of the file a lot easier and improves the chances of you getting the help needed.
After uploading the file, click on Save
and send the link.there's not many flies in my log folder do i need to make a log?
also none of them have been edited recently
Is there not one called latest.log?
Is at the bottom of the logs folder most of the time
oh i see
does that work?
As in can I open the link and see your logs? Yes
Alright nice I'm, going to be afk for a minute as I'm doing some chores ill be back in a minute.
Alright
I do see a lot of opengl errors, which is probably related. Can you try running the game with just
Fabric api
Indium
Sodium
Distant Horizons
Iris
To see if this is a mod incompatibility issue?
i can try that
No good i removed as many mods as i could while it still ran (with exeption to the mods above) and this happened
sky box is still black
I'm going to try the method for fixing skybox issue's again
What fix are you talking about here?
it is in the shader compatibilty git hub list
at the very bottom
no good
i think it might just be that bloops shaders are not compatible with distant horizons
That fix is specifically for bliss, so it's not applicable here
And bloop should be compatible, but to check, you could try a different shader
ill try complimentary
although it brings me down to single digit frames it works with complimentary
the sky looks normal
Oh, probably a shader issue then
do you think i could use a earlier version of the shader to try and fix it?
Probably not, but you can try
Your best course of action would be to take the bug to the shader dev
alright