How to get working trial chambers in an older world?
Hi, my server's world was initially created in 1.18. We've been wanting trial chambers, so I re-generated some areas using Worldedit, to generate the chambers.
However, we found that the spawners were inactive. If I used a spawn egg on them, I could make them active again, but they were only single use, instead of the 30min cooldown.
So then I tried using MCA selector to delete chunks. We went to the deleted areas to generate the trial chambers, and found that some spawners were inactive, others were active.
So still not much good. However we just noticed that on my creative mode server, which is also an older world with re-generated chunks, the trial chamber is working properly.
So I'm not sure what the trick is to make them all work as they should in vanilla. Any ideas?
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Requested by nuttapillar#0
if i copy and paste an active spawner with world edit, then the copy of it also works fine. but i cant go around pasting spawners in every trial chamber in the world
Sounds like regenerating via world edit is still wonky. I generally use MCAselector to remove the whole chunk or just expand the world border.
In either case, the whole chunk gets regenerated instead of just the blocks, that allows for the structure box to generate correctly as well. The old issue of world generation clashing has been fixed and you'll get a nice transition between old/new generation, so don't worry about massive walls or sudden oceans.
thank you. I have aleady deleted chunks with mca selector, so that is no problem. the problem is just getting the spawners to actually be active
They're still inactive in fresh chunks?
yeah
I'm at a loss then ðŸ˜
thanks for trying 🙂
Bump
A quick tldr: trial chambers that generate have inactive spawners.
Purpur 1.21 server.
bump
tbh putting missing structures into an older world is kinda buggy and doesnt suprise me why they arent working 100% since theres probs some missing data thats causing them to be inactive
so we can never have proper working chambers on my server unless we completely reset the world? we've been using the same world since 1.18, and all new structures since have worked fine when I've done regens.
well afaik you can just in new chunks
but thats what im doing. im using mca selector to completely delete large areas. so we're getting brand new chunks. They're doing the slow generation that people usually use chunky to generate.