1.21 DH Deletes Multiplayer LODs
Hey y'all. I've been having a blast with DH on other servers w/o problems (although I am struggling a bit with shader support, that isn't my problem today). I recently changed over my server's map to Greenfield v0.5.4, which is a pretty big map, and I got some pretty good exploration of it done with the mod installed. I've logged in and out several times and the LODs were preserved, but for whatever reason today, I log in and now it's like they've all been deleted. I have to now reload all of the map again, like I never loaded those chunks in before. Is there a reason this happened? Is there a limit on what DH can retain in terms of chunks, or something relating to CPU? Most importantly, is there a way to get the LODs I've already discovered back? I'd appreciate any help you can give me.
Attached are before and after pictures showing my dilemma.
9 Replies
do you have multiverse required similarity set to
0.0
in DH's settings? thats under advanced, multiplayeryup
can you go to .minecraft/Distant_Horizons_server_data/servername/overworld and tell me what is there?
Just these three files.
did you at any point change the name of the server?
in your servers list
oh my god this morning lmao
let me check
Changed it back and now it works perfectly. Of course.
Apologies, thanks for helping!
nice, np!
NIce Fixed 🙂