using vanilla chunks for some reason

singleplayer, 1.20.2, other mods include reterraforged, better villages
No description
74 Replies
majo24
majo243mo ago
/logstored
YAGPDB.xyz
YAGPDB.xyz3mo ago
You should send your latest.log file to provide additional useful information. Logs are located in the .minecraft/logs directory. On Windows: %appdata%\.minecraft\logs On Linux: ~/.minecraft/logs On Mac: ~/Library/Application Support/minecraft/logs Please upload the file to mclo.gs instead of sending the raw file. This makes reading the contents of the file a lot easier and improves the chances of you getting the help needed. After uploading the file, click on Save and send the link.
Triwy
Triwy3mo ago
aight hol up rq
Triwy
Triwy3mo ago
is that fine?
majo24
majo243mo ago
Can you share your mod list?
Triwy
Triwy3mo ago
reterraforged, better villages, distant horizons, library ferret
Puhpine
Puhpine3mo ago
can you share your whole mods list? looks like you also have optifine installed (and judging by the amount of errors it is producing, may be the culprit)
Triwy
Triwy3mo ago
oh yea forgot ab that yea those r all
Puhpine
Puhpine3mo ago
then try without optifine
Triwy
Triwy3mo ago
what do i replace it w tho i wanna use shaders sodium?
Puhpine
Puhpine3mo ago
oh, you had shaders active?
Triwy
Triwy3mo ago
not in the ss but i wanna play w shaders tho i was trying to see if the issue was using shaders so i removed them
Puhpine
Puhpine3mo ago
/shadersupport
YAGPDB.xyz
YAGPDB.xyz3mo ago
Distant Horizons and Iris Shader Support Requirements: - Minecraft 1.20.1, 1.20.4, 1.20.6, 1.21 - Sodium 0.5.8 or above - Iris 1.7.0 or above - Indium version 1.0.30 or above - Fabric API (latest version) - Distant Horizons version 2.1.0 or higher - Compatible Shaderpack: https://gist.github.com/Steveplays28/52db568f297ded527da56dbe6deeec0e
Gist
Distant Horizons shader compatibility info
Distant Horizons shader compatibility info. GitHub Gist: instantly share code, notes, and snippets.
Puhpine
Puhpine3mo ago
you cant use shaders with 1.20.2
Triwy
Triwy3mo ago
oof hol up i have a beautiful world in 1.20.2 w reterraforged would it get screwed if i downgraded it to 1.20.1?
Puhpine
Puhpine3mo ago
why not update to 1.20.4, 1.20.6 or 1.21?
Triwy
Triwy3mo ago
the latest reterraforged file i have access to is 1.20.2
majo24
majo243mo ago
You would also need to switch from Optifine to Oculus, as Optifine doesn't have DH Shader support
Triwy
Triwy3mo ago
alr
Puhpine
Puhpine3mo ago
ah alright, well i cant guarentee things wont break if you downgrade to 1.20.1. but if you make a backup of your world, you can try
Triwy
Triwy3mo ago
aight bet cuz i found a world im rly happy with it took some time finding it but yea ill do that ill try using oculus w no shaders and ill lyk what happens in a bit
Puhpine
Puhpine3mo ago
sure, you also need to install embeddium then btw and remove optifine of course
majo24
majo243mo ago
Embeddium should provide a better performance boost than optifine anyways
Triwy
Triwy3mo ago
alr ill try in a bit aight works without shaders 1.20.2 what would happen if i used shaders tho
Puhpine
Puhpine3mo ago
the LODs will not render or render incorrectly
Triwy
Triwy3mo ago
alr ill try using 1.20.1 w shaders and ill lyk
Puhpine
Puhpine3mo ago
alright dont forget the backup
Triwy
Triwy3mo ago
ye uh my game crashed after a bit i didnt even use the shaders error code -1
Puhpine
Puhpine3mo ago
can you give logs? /logsstored
YAGPDB.xyz
YAGPDB.xyz3mo ago
You should send your latest.log file to provide additional useful information. Logs are located in the .minecraft/logs directory. On Windows: %appdata%\.minecraft\logs On Linux: ~/.minecraft/logs On Mac: ~/Library/Application Support/minecraft/logs Please upload the file to mclo.gs instead of sending the raw file. This makes reading the contents of the file a lot easier and improves the chances of you getting the help needed. After uploading the file, click on Save and send the link.
Triwy
Triwy3mo ago
wait hol up it might be bc i was loading in way too many new chunks at the same time
Puhpine
Puhpine3mo ago
alright would still be weird though
Triwy
Triwy3mo ago
hol up should i screenshare?
Puhpine
Puhpine3mo ago
if by screenshare you mean send a pic or vid, sure
Triwy
Triwy3mo ago
wait so basically i use complementary and it adds fog
Puhpine
Puhpine3mo ago
do you have the correct complementary version?
Triwy
Triwy3mo ago
honestly idek anymore it works tho i just wanted to ask if this is dh or not hol up
Triwy
Triwy3mo ago
No description
Puhpine
Puhpine3mo ago
i dont thing i see any LODs
Triwy
Triwy3mo ago
without shaders
No description
Puhpine
Puhpine3mo ago
you probably dont have the correct complementary version
Triwy
Triwy3mo ago
ye
Puhpine
Puhpine3mo ago
get the latest from modrinth
Triwy
Triwy3mo ago
latest?
Puhpine
Puhpine3mo ago
latest version of complementary
Triwy
Triwy3mo ago
what if its not compatible w 1.20.1
Puhpine
Puhpine3mo ago
shaders are not mc version dependent
Triwy
Triwy3mo ago
ah i see
Triwy
Triwy3mo ago
No description
Puhpine
Puhpine3mo ago
nice!
Triwy
Triwy3mo ago
now?
Puhpine
Puhpine3mo ago
looks to be working
Triwy
Triwy3mo ago
aye ty for ur time u helped a lot
Puhpine
Puhpine3mo ago
no problem!
Triwy
Triwy3mo ago
how should i test for world corruption tho? js explore chunks?
Puhpine
Puhpine3mo ago
i guess im not sure
Triwy
Triwy3mo ago
aight ty again lol
Puhpine
Puhpine3mo ago
i dont even know what was added in 1.20.2 lol
Triwy
Triwy3mo ago
basically i dont think theres a diff for worldgen so should it be fine if so?
Puhpine
Puhpine3mo ago
probably
Triwy
Triwy3mo ago
aight bet yo i got a question rq tho
Puhpine
Puhpine3mo ago
sure
Triwy
Triwy3mo ago
how does dh not eat up my cpu but for example 32 chunks on vanilla does i get around double the temps doing so
Puhpine
Puhpine3mo ago
DH renders blocks at a lower quality. you can see this when you set your vanilla render distance to 2, or use a zoom mod to zoom into distant terrain
Triwy
Triwy3mo ago
ah wait is this normal tho? like noticable unloaded chunks
Puhpine
Puhpine3mo ago
chunks take a long time to generate, so yes. but if you wait long enough, more chunks should be generating /slowgen
YAGPDB.xyz
YAGPDB.xyz3mo ago
If it feels like LoD generation with Distant Generator is too slow: Try increasing CPU Load in Distant Horizons settings for faster generation, but you will experience more lag spikes and stuttering due to heavier workload on CPU. To see if Distant Generator is really working or not: 1) Check CPU usage while in-game, using Aggressive settings of CPU Load. If CPU usage's hovering around 80-100%, the LoDs are generating in the background. 2) Go to DH settings > Advanced Options > Debug > Wireframe, set Enable Debug Wireframe Rendering and Show World Gen Queue to True. Enabling both settings will show you the visualization of world gen tasks queued and working on the map (blue boxes for queued tasks, red boxes for working tasks)
Puhpine
Puhpine3mo ago
that might be helpful
Triwy
Triwy3mo ago
oh yea i see the chunks loading now i did both steps my fans are LOUD tho lol
Puhpine
Puhpine3mo ago
oof yea that happens
Triwy
Triwy3mo ago
worth it tho tysm its insane
Puhpine
Puhpine3mo ago
np!
Want results from more Discord servers?
Add your server