Problems with DH

I've been trying for a couple days to fix this up, but no matter how I tweak DH settings, this always happens. Keep in mind, these chunks have already been rendered, but are showing up broken and staggered like this.
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19 Replies
Puhpine
Puhpine3mo ago
did you use chunky? /chunky
YAGPDB.xyz
YAGPDB.xyz3mo ago
Chunky is known to cause LODs to turn into swiss cheese and bloat up world size, as can be seen in the attached screenshot. We recommend you enable "Distant Generation" in Distant Horizons' settings and wait. If you actually want to pre-generate vanilla chunks along with LOD data, disable Distant Horizons, wait for chunky to finish, then re-enable Distant Horizons.
bash_crandicoot
bash_crandicoot3mo ago
I have it installed, I used it in a different world but not this one
Puhpine
Puhpine3mo ago
it will probably fix itself it you wait long enough, this will speed up if you increase cpu load in dh's settings
bash_crandicoot
bash_crandicoot3mo ago
I was waiting a while, I've just uninstalled chunky and will give it another go
Puhpine
Puhpine3mo ago
alright
bash_crandicoot
bash_crandicoot3mo ago
It's annoying because when I go closer. they fix, but as soon as I move backwards again they return to that
bash_crandicoot
bash_crandicoot3mo ago
I've also encountered this issue here with already rendered land
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No description
Puhpine
Puhpine3mo ago
that can happen when you're moving too fast vanilla loading/generating cant keep up
bash_crandicoot
bash_crandicoot3mo ago
oh so thats something that cant be avoided
Puhpine
Puhpine3mo ago
yep
bash_crandicoot
bash_crandicoot3mo ago
also do you have any idea if distant generation works while you're playing normally, or do I need to stand still
Puhpine
Puhpine3mo ago
it also works while playing normally /slowgen
YAGPDB.xyz
YAGPDB.xyz3mo ago
If it feels like LoD generation with Distant Generator is too slow: Try increasing CPU Load in Distant Horizons settings for faster generation, but you will experience more lag spikes and stuttering due to heavier workload on CPU. To see if Distant Generator is really working or not: 1) Check CPU usage while in-game, using Aggressive settings of CPU Load. If CPU usage's hovering around 80-100%, the LoDs are generating in the background. 2) Go to DH settings > Advanced Options > Debug > Wireframe, set Enable Debug Wireframe Rendering and Show World Gen Queue to True. Enabling both settings will show you the visualization of world gen tasks queued and working on the map (blue boxes for queued tasks, red boxes for working tasks)
Puhpine
Puhpine3mo ago
that might be useful
bash_crandicoot
bash_crandicoot3mo ago
thanks mate appreciate it
Puhpine
Puhpine3mo ago
np!
Sensei Shu
Sensei Shu3mo ago
Sorry for hijacking this but what does the distant generation feature do? I tried using chunky and got the same swiss cheese issue, and was wondering what the issue was.
Puhpine
Puhpine3mo ago
Distant generation generates chunks outside of your normal render distance. This can be a problem when you use it together with chunky as now both mods are fighting for what chunks to generate.
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