Using OpenRGB
If I want to include the OpenRGB application in my image is the flatpak suitable or does the sandboxing prevent it operating correctly? Additonally is the OpenRGB akmod necessary/conflicting/redundant to install as well if using the flatpak?
When attempting to build my image with the OpenRGB akmod I get a
Could not depsolve transaction
error (https://github.com/CarrotManMatt/carrot-kinoite-nvidia/actions/runs/10114478036/job/27973195771)GitHub
Add OpenRGB flatpak · CarrotManMatt/carrot-kinoite-nvidia@c98a5d3
CarrotManMatt's personal custom linux image. Contribute to CarrotManMatt/carrot-kinoite-nvidia development by creating an account on GitHub.
2 Replies
Solution
akmod is only necessary for some motherboards
udev rules are already included in ublue-os
main
image
so just installing flatpak should be sufficient