Distant Chunks only showing previously loaded chunks in render distance
As the title says- "Distant Chunks only showing previously loaded chunks in render distance", and I can't find much information online nor in the FAQ about this. I know many people stand and wait for it too load further out- but from I'm seeing, my game isn't loading further out and the only data from Distant horizion is saving is previously rendered chunks. I am in a Multiplayer server- however, I've had this issue for a while now, in both multiplayer and Singleplayer
3 Replies
So on multiplayer the client tries to receive chunks from the server but the server declines as it isn’t in your render distance making dh only be able to render chunks you’ve been to because the server says “you’ve been there”
I’m not sure on the singleplayer side though
Is there any way to change this? My brother is hosting on his spare computer- can it be helped?
Yes it can
https://discord.com/channels/881614130614767666/1154490009735417989/1177651460067045396
If you have any problems relating to the server side fork ask in that thread aswell