Good Old Server Crashing

We tried everything - nothing worked
35 Replies
Admincraft Meta
Admincraft Meta6mo ago
Thanks for asking your question!
Make sure to provide as much helpful information as possible such as logs/what you tried and what your exact issue is
Make sure to mark solved when issue is solved!!!
/close !close !solved !answered
Requested by lolsshow#0
Skullians
Skullians6mo ago
@Mortis fix bot no upload smh
Mortis
Mortis6mo ago
Make a pr for it then smh To lazy to fix the var assignment issue
lavaking46
lavaking466mo ago
Those logs don't appear to contain the server crashing the last line I see in their is the world loaded
LolsShow (SERVING IN ARMY!)
oops, my bad, one second Are you sure? I checked it rn and it have an error Watchdog Thread
lavaking46
lavaking466mo ago
I don't see it in the log you shared. Can you send that specific segment of the log?
lavaking46
lavaking466mo ago
copy of your log I updated the link. turns out the way I was trying to read it capped what I was reading. let me take another look It looks like your server lagged itself into crashing as it stopped responding and eventually got to a crashed state due to not loading. This is likely due to the server being overloaded in some manner
LolsShow (SERVING IN ARMY!)
Yeah... uh... how to get rid of it? Do you need spark logs?
lavaking46
lavaking466mo ago
that would help determine the cause
LolsShow (SERVING IN ARMY!)
spark
spark is a performance profiler for Minecraft clients, servers, and proxies.
Admincraft Meta
Admincraft Meta6mo ago
Spark Profile Analysis
❌ Processing Error
The bot cannot process this Spark profile. It appears that the platform is not supported for analysis. Platform: Paper
Requested by lolsshow#0
lavaking46
lavaking466mo ago
entities appear to be a good portion of the problem is your world pregenned?
lavaking46
lavaking466mo ago
SSD storage?
LolsShow (SERVING IN ARMY!)
NVME even It is extremely fast, so, problem not lies here
lavaking46
lavaking466mo ago
Well if I'm reading the spark report correctly it seems entities are slowing the server down quite a bit, and chunk caching appears to also have a part to play, just not quite as big of a role
LolsShow (SERVING IN ARMY!)
We, like, trimmed entity spawn by 70% at LEAST idk what to do then. Use a RoseStacker on them!?
lavaking46
lavaking466mo ago
No description
lavaking46
lavaking466mo ago
Far as I understand how these work. That shows that a lot of the used thread/tick is allocated/used by entities Are you using a panel?
LolsShow (SERVING IN ARMY!)
Crafty Controller, yeah
lavaking46
lavaking466mo ago
I belive you are suppsoed to remove alwayspretouch as a startup flag
LolsShow (SERVING IN ARMY!)
btw what is it doing? i forgot lmao
lavaking46
lavaking466mo ago
I don't remember what alwayspretouch does but after a quick check its no longer something to be used, especially if you are using a panel as it can degrade performance/increase ram usage, I think was the reasoning.
LolsShow (SERVING IN ARMY!)
Oh, gotcha. We will remove it and see how it will work. If it not crash for several days, that means this was a problem
lavaking46
lavaking466mo ago
Uh it also looks like Swap is being used for memory which is not something that should be done like ever but maybe I'm reading it wrong
LolsShow (SERVING IN ARMY!)
no-no, we have swap, that's correct. We should turn it off...
lavaking46
lavaking466mo ago
yeah that can be a HUGE performance hit
LolsShow (SERVING IN ARMY!)
tru. Is it possible to turn off a swap for an application only, not for all system?
lavaking46
lavaking466mo ago
I don't know
LolsShow (SERVING IN ARMY!)
ah ok. Because killing swap on a machine is risky
lavaking46
lavaking466mo ago
but from what I remember if you have enough physical memory swap is never used
LolsShow (SERVING IN ARMY!)
:stevethink:
No description
lavaking46
lavaking466mo ago
might be something where the application needed X ram and server couldn't provide so it gave to SWAP but thats just a theory not something I can put much real evidence behind
LolsShow (SERVING IN ARMY!)
:pepecross:
No description

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