Chunky, Water chunks

How do I get chunky to effectively work with DH and avoid these strange chunk errors that only seem to happen in water.
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6 Replies
Yeshi
Yeshi3mo ago
don't use chunky at all. enable distant generation and wait up the cpu usage preset as well if you wish /chunky
YAGPDB.xyz
YAGPDB.xyz3mo ago
Chunky is known to cause LODs to turn into swiss cheese and bloat up world size, as can be seen in the attached screenshot. We recommend you enable "Distant Generation" in Distant Horizons' settings and wait. If you actually want to pre-generate vanilla chunks along with LOD data, disable Distant Horizons, wait for chunky to finish, then re-enable Distant Horizons.
Kiwi
Kiwi3mo ago
okay thank you is there a limit to how far distant generation can generate? also does it turn on with just the setting distant generation to true or do i have to manually activate it
Yeshi
Yeshi3mo ago
it goes out to what you set your lod radius to and you just have to set distant generation to true if it's slow increase the cpu load preset /slowgen
YAGPDB.xyz
YAGPDB.xyz3mo ago
If it feels like LoD generation with Distant Generator is too slow: Try increasing CPU Load in Distant Horizons settings for faster generation, but you will experience more lag spikes and stuttering due to heavier workload on CPU. To see if Distant Generator is really working or not: 1) Check CPU usage while in-game, using Aggressive settings of CPU Load. If CPU usage's hovering around 80-100%, the LoDs are generating in the background. 2) Go to DH settings > Advanced Options > Debug > Wireframe, set Enable Debug Wireframe Rendering and Show World Gen Queue to True. Enabling both settings will show you the visualization of world gen tasks queued and working on the map (blue boxes for queued tasks, red boxes for working tasks)
Yeshi
Yeshi3mo ago
if it looks like nothing is happening read the above
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