how come this youtubers game looks like this but mine doesnt
I followed all his steps and yet my game looks worse. The clouds look buggy, and my chunks are pretty short
![No description](https://cdn.answeroverflow.com/1263701526569025657/image.png)
![No description](https://cdn.answeroverflow.com/1263701527214686279/2024-07-19_03.19.20.png)
120 Replies
fixed the clouds (btw were both using bliss shaders)
but all i really need to fix is the render distance
and there is something
i dont know what but his game looks a lot better
1. He has better settings
2. Lods take a long time to load
/slowgen
If it feels like LoD generation with
Distant Generator
is too slow:
Try increasing CPU Load
in Distant Horizons settings for faster generation, but you will experience more lag spikes and stuttering due to heavier workload on CPU.
To see if Distant Generator
is really working or not:
1) Check CPU usage while in-game, using Aggressive
settings of CPU Load
. If CPU usage's hovering around 80-100%, the LoDs are generating in the background.
2) Go to DH settings > Advanced Options > Debug > Wireframe
, set Enable Debug Wireframe Rendering
and Show World Gen Queue
to True
.
Enabling both settings will show you the visualization of world gen tasks queued and working on the map (blue boxes for queued tasks, red boxes for working tasks)the youtuber also used only tectonic alone
That's onyl tectonic?
![No description](https://cdn.answeroverflow.com/1263754794934472734/image0.gif)
(plus asianhalfsquat has a 4090)
Well yeah obviously he has a better pc but I'm pretty sure my pc could run it fine?
Not sure
But it might
what are your specs?
May sound stupid
But
I forgor what specs are
Isn't just what my pc has?
the specifications of the pc
yes
Right
3060ti, i5 13th gen, I forgot the rest
32 I think?
Or 64
yea that should work fine
Ik
Look