loading DH 1.20.4 with a world generated with RTF 1.20.2 and Chunky doesn't load far chunks
(singleplayer)
I followed a youtube tutorial that wasn't too high quality but it's not working correctly, chunks aren't being loaded past render distance.
Should I instead try to use chunky with 1.20.4 and DH, instead of in 1.20.2 and RTF?
Mod list is attached, I'm using modrinth and simply optimized if that contributes to anything
Also does safe mode interfere with anything?
link to youtube tutorial: https://www.youtube.com/watch?v=6Mcz3eip8o4
Minecraft TGK
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/chunky
Chunky is known to cause LODs to turn into swiss cheese and bloat up world size, as can be seen in the attached screenshot.
We recommend you enable "Distant Generation" in Distant Horizons' settings and wait.
If you actually want to pre-generate vanilla chunks along with LOD data, disable Distant Horizons, wait for chunky to finish, then re-enable Distant Horizons.
better to just use DH's world generator
/slowgen
If it feels like LoD generation with
Distant Generator
is too slow:
Try increasing CPU Load
in Distant Horizons settings for faster generation, but you will experience more lag spikes and stuttering due to heavier workload on CPU.
To see if Distant Generator
is really working or not:
1) Check CPU usage while in-game, using Aggressive
settings of CPU Load
. If CPU usage's hovering around 80-100%, the LoDs are generating in the background.
2) Go to DH settings > Advanced Options > Debug > Wireframe
, set Enable Debug Wireframe Rendering
and Show World Gen Queue
to True
.
Enabling both settings will show you the visualization of world gen tasks queued and working on the map (blue boxes for queued tasks, red boxes for working tasks)that might be helpfull
thank you so much!
i'll try that
np!
few questions:
1. is LOD render radius in blocks, and what is the recommended radius to be set?
2. is there a way to visualize how long the rendering will take?
the LOD render distance is in chunks. i dont think there is a way to visualize how long it will take no, although there is the
world gen tasks
line in the f3 menu
there is not really a recommended LOD render distance, it just depends on how long you want to waitI see, i just set it to 512
thanks again
how do you see if the process is done tho, is cpu usage the best indicator?
yea probably, but you can also see it with the
world gen tasks
line in the f3 menuah ok
š
also, whenever a setting is changed in the DH settings (like quality or render distance radius) is the entire progress reset?
no, it will be remembered
ok cool!
eta, 8 hours
ah thanks