Weird Shadow
Hello.
I am trying to use the "shaderless shaders" or the "integrated optifine shaders" on iris, yk that one that make everything look flat, and the entities' shadows look buggy. instead of appearing just one circle below, it appears multiple, as you can see in the image.
Solution:Jump to solution
ok so i just took out every texture pack i had and then put them all back again and that fixed it
7 Replies
Yeah that's because they're built for Optifine and Iris has a LOT of features that either are missing from OF or don't exist in OF
ah
ok then
:harold:
Whatever the case may be, it seems like the pack could've made minor changes to made itself immediately Iris compatible.
i've downloaded another that supports both optifine and iris, and it still happens
seems like every shader that uses the default shadow, iris breaks it
i'm not sure
Solution
ok so i just took out every texture pack i had and then put them all back again and that fixed it