N
Nuxt5mo ago
Nossie

Nuxt 3 + GSAP

Ok so im not having any issues getting GSAP to work with NUXT3 but more like can someone help me in the right direction My template =
<div class="grid">
<template v-for="teaser in episodes" :key="teaser.name">
<Teaser v-bind="teaser" class="teaser" />
</template>
</div>
<div class="grid">
<template v-for="teaser in episodes" :key="teaser.name">
<Teaser v-bind="teaser" class="teaser" />
</template>
</div>
My script part =
onMounted(() => {
ctx = gsap.context((self) => {
if (self.selector) {
const teasers = self.selector('.teaser');
ScrollTrigger.batch(teasers, {
onEnter: (batch) =>
gsap.to(batch, {
filter: 'blur(0px)',
autoAlpha: 1,
y: 0,
stagger: {
each: 0.1,
onComplete() {
console.log(this.targets[0]);
},
},
}),
});
}
}, main.value); // <- Scope!
});

onUnmounted(() => {
ctx.revert(); // <- Easy Cleanup!
});
onMounted(() => {
ctx = gsap.context((self) => {
if (self.selector) {
const teasers = self.selector('.teaser');
ScrollTrigger.batch(teasers, {
onEnter: (batch) =>
gsap.to(batch, {
filter: 'blur(0px)',
autoAlpha: 1,
y: 0,
stagger: {
each: 0.1,
onComplete() {
console.log(this.targets[0]);
},
},
}),
});
}
}, main.value); // <- Scope!
});

onUnmounted(() => {
ctx.revert(); // <- Easy Cleanup!
});
What i want to do is trigger a prop inside the teaser when each indivudual teaser has finished the animation ( so in stagger you will see the onComplete this works ) but i cant figure out how to change a prop of an element when the animation is completed for the specfic item does anyone knows ?
1 Reply
Nossie
NossieOP5mo ago
Fixed it with a for each loop an keeping track of the index
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