Apple Silicon - Using DH causes the java process to be SIGKILLd

Upon loading a world mc crashes as the java process gets sigkilld, repeated attempts to launch yielded one successful load where I could move around but shortly after java was sigkilld again log (nothing much useful): https://mclo.gs/JEUFGJJ system report: https://gist.github.com/Bawnorton/8d7f6803349f22daf1a8a01b4bf01647 could not find much info on this from search, other than remarks about a sigkill issue ~2.5 years ago
5 Replies
Bawnorton
BawnortonOP5mo ago
Lowering cpu load seems to help reduce the chance that it crashes above low impact it crashes quickly
Puhpine
Puhpine5mo ago
can you try with more ram allocated? try 8 instead
Bawnorton
BawnortonOP5mo ago
Allocating 8gb of ram allowed me to go up to aggressive before crashing, increasing further didn't seem to make much more of a difference, so that helped, thanks. Definitely still a problem but the mod is useable now
Puhpine
Puhpine5mo ago
weird, but ill take the win i guess
Bawnorton
BawnortonOP5mo ago
Indeed, first time in a while that I've seen java crash (instead of a handled crash or jvm crash)
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