Apple Silicon - Using DH causes the java process to be SIGKILLd
Upon loading a world mc crashes as the java process gets sigkilld, repeated attempts to launch yielded one successful load where I could move around but shortly after java was sigkilld again
log (nothing much useful): https://mclo.gs/JEUFGJJ
system report: https://gist.github.com/Bawnorton/8d7f6803349f22daf1a8a01b4bf01647
could not find much info on this from search, other than remarks about a sigkill issue ~2.5 years ago
5 Replies
Lowering cpu load seems to help reduce the chance that it crashes
above low impact it crashes quickly
can you try with more ram allocated? try 8 instead
Allocating 8gb of ram allowed me to go up to aggressive before crashing, increasing further didn't seem to make much more of a difference, so that helped, thanks. Definitely still a problem but the mod is useable now
weird, but ill take the win i guess
Indeed, first time in a while that I've seen java crash (instead of a handled crash or jvm crash)