encountered issue while trying to load shaders

Copied info: No more available texture units while activating sampler depthtex0
12 Replies
koaymuih
koaymuihOP9mo ago
GitHub
GitHub - X0nk/Bliss-Shader: A minecraft shader which is an edit of ...
A minecraft shader which is an edit of chocapic v9 - X0nk/Bliss-Shader
koaymuih
koaymuihOP9mo ago
same issue occurs for other shaders (tried Photon: https://gist.github.com/Steveplays28/52db568f297ded527da56dbe6deeec0e) no issues however with Complementary
hardester
hardester9mo ago
:harold: MacOS?
koaymuih
koaymuihOP9mo ago
yep
hardester
hardester9mo ago
The classic. Only certain shaders work on MacOS.
koaymuih
koaymuihOP9mo ago
oh has this been a consistent issue on macos? ohhh
hardester
hardester9mo ago
Bliss just so happens to not be one of them.
koaymuih
koaymuihOP9mo ago
i see so DH just works with an even smaller subset of compatible shaders then? compared to windows
hardester
hardester9mo ago
Originally, it used to work on MacOS. But, as support for Distant Horizons was introduced, that MacOS compatibility just went to poof. Windows have no issues. It's specifically a MacOS issue.
koaymuih
koaymuihOP9mo ago
yea it was working fine for me until i started using DH so it's gonna be an either/or thing with bilss and dh huh
hardester
hardester9mo ago
Sadly yes. :harold:
koaymuih
koaymuihOP9mo ago
oh well thanks for your help!

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