super odd resource utilization with horrible framerates on pretty high end pc

i also get super weird visual bugs like weird shear lines in the ground as well as random chunks in the middle of rendered chunks being missing
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22 Replies
thepinetreee.
thepinetreee.OP6mo ago
specs are i9 9900k, 6700xt, 32gb 3600mhz ram
thepinetreee.
thepinetreee.OP6mo ago
also this
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Puhpine
Puhpine6mo ago
lot to unpack here, lets start with the frametime graph: try turning down cpu load for the missing chunks, those will fix itself if you wait long enough. turning up cpu load can speed that up. for the missing trees, you probably set generation mode to surface instead of features there's not a lot that can be done about the line in the water between normal chunks and the LODs. unfortunately. using shaders could hide it a bit but that's it. and lastly for the circle in the last photo, thats expected behavior, vanilla chunk loading cant keep up, moving slower or tunign overdraw prevention in dh's settings can help
thepinetreee.
thepinetreee.OP6mo ago
so there isn't much i can do to both fix the bad framerate as well as the bad chunkloading apologies for the languate i forgot this server has that rule
Puhpine
Puhpine6mo ago
you can afk for a while with cpu load at max, then turn it down
thepinetreee.
thepinetreee.OP6mo ago
only issue with that is its kind of unstable cause i've left it running at aggressive for 5-10 mins and it usually crashes midway through
Puhpine
Puhpine6mo ago
how much ram did you allocate?
thepinetreee.
thepinetreee.OP6mo ago
i didn't change any of the ram allocation settings
Puhpine
Puhpine6mo ago
then that is your problem the default is 2 gb, which is not enough try 10 or 12
thepinetreee.
thepinetreee.OP6mo ago
where do i change that?
Puhpine
Puhpine6mo ago
what minecraft launcher?
thepinetreee.
thepinetreee.OP6mo ago
i change the ram allocation for mc on the launcher?
Puhpine
Puhpine6mo ago
yes how you do that depends on what minecraft launcher you are using
thepinetreee.
thepinetreee.OP6mo ago
im just using the vanilla launcher
Puhpine
Puhpine6mo ago
go to installations hover over the instance click edit click more options change the jvm arguments so that instead of xmx-2gb or smth like that, it says xmx-10gb
thepinetreee.
thepinetreee.OP6mo ago
thank you very much
Puhpine
Puhpine6mo ago
np!
thepinetreee.
thepinetreee.OP5mo ago
i changed the gen mode to features but trees still arent rendering? also it still crashed and seemed to max out at a usage of 6gb ram even though i set it to 15 -Xmx15G -XX:+UnlockExperimentalVMOptions -XX:+UseG1GC -XX:G1NewSizePercent=20 -XX:G1ReservePercent=20 -XX:MaxGCPauseMillis=50 -XX:G1HeapRegionSize=32M this is the exact argument that was in my launcher also another fix that really helped was turning down sim and render distance cause i had mine at 16 and 32 respectively which was really messing with things ah wait hold on i seem to have found the issue with the trees its cause this is a fresh world and i havent loaded any of these chunks before
Puhpine
Puhpine5mo ago
yes, you will need to regenerate your LODs you can do that by deleting your sqlite file /lodstored
YAGPDB.xyz
YAGPDB.xyz5mo ago
Single Player: - Overworld: .minecraft/saves/WORLD_NAME/data/DistantHorizons.sqlite - Nether: .minecraft/saves/WORLD_NAME/DIM-1/data/DistantHorizons.sqlite - End: .minecraft/saves/WORLD_NAME/DIM1/data/DistantHorizons.sqlite - Custom Dimensions: .minecraft/saves/WORLD_NAME/DIMENSION_FOLDER/data/DistantHorizons.sqlite Multiplayer: - .minecraft/Distant_Horizons_server_data/SERVER_NAME/
Puhpine
Puhpine5mo ago
for the memory thing, how much ram does your PC has?
thepinetreee.
thepinetreee.OP5mo ago
it has 32 gb
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