LOD of area above player loading in, not correctly detailing height
I have a small afk platform at my base, in previous versions (nightly builds in 1.20.4 i think?) when the LOD loaded in, it would be a large chunk, this makes sense. However since the official 1.20 release, this LOD has included grass all the way up to the platform, and as well as that because LOD's seem to load in a sphere and not a cylnder, it is high enough that i can easily see the broken LOD
![No description](https://cdn.answeroverflow.com/1254348440020979772/image.png)
![No description](https://cdn.answeroverflow.com/1254348440637276211/image.png)
Solution:Jump to solution
i do not know what i changed, but after a crash due to memory usage, the issue has resolved itself?
2 Replies
i do not have a screenshot of the LOD working correctly, all i can say is that it was a large white block rather then a piller of dirt
this is no matter what height quality is chosen
Solution
i do not know what i changed, but after a crash due to memory usage, the issue has resolved itself?