1.7.1+1.21 Glowing effect does not work when shader is on (tested complementary, vanillaAA)

The glowing effect works as intended with setting "shaders: disabled" /effect give @e[type=zombie] minecraft:glowing the zombies will have particles, but not glow, when shaders are enabled.
4 Replies
That Guy
That Guy2w ago
I think that is probably due to the shader itself because the shader controls how the lighting works And what thinks should glow or not give off any light at all
Meeni
Meeni2w ago
glowing like the glow effect that cuts out the entity with a white border, not emissive
Slooshie
Slooshie2w ago
working fine on my end with Complementary r5.2.1
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That Guy
That Guy2w ago
Oh my bad