1.7.1+1.21 Glowing effect does not work when shader is on (tested complementary, vanillaAA)
The glowing effect works as intended with setting "shaders: disabled"
/effect give @e[type=zombie] minecraft:glowing
the zombies will have particles, but not glow, when shaders are enabled.4 Replies
I think that is probably due to the shader itself because the shader controls how the lighting works
And what thinks should glow or not give off any light at all
glowing like the glow effect that cuts out the entity with a white border, not emissive
working fine on my end with Complementary r5.2.1
Oh my bad