Rendering LOD's from wrong world

I'm running a 1.20.6 fabric server and DH is rendering LOD's from another world.
No description
Solution:
Check the contents of the DH server data folder. It's probably reusing "localhost" for multiple worlds here
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9 Replies
Yeshi
Yeshi7mo ago
Do you have another server in your server list with the same display name? If so try renaming the server you're on now
Tickletack
TickletackOP7mo ago
im direct connecting with the localhost command
Solution
Yeshi
Yeshi7mo ago
Check the contents of the DH server data folder. It's probably reusing "localhost" for multiple worlds here
Yeshi
Yeshi7mo ago
/lodstored
YAGPDB.xyz
YAGPDB.xyz7mo ago
Single Player: - Overworld: .minecraft/saves/WORLD_NAME/data/DistantHorizons.sqlite - Nether: .minecraft/saves/WORLD_NAME/DIM-1/data/DistantHorizons.sqlite - End: .minecraft/saves/WORLD_NAME/DIM1/data/DistantHorizons.sqlite - Custom Dimensions: .minecraft/saves/WORLD_NAME/DIMENSION_FOLDER/data/DistantHorizons.sqlite Multiplayer: - .minecraft/Distant_Horizons_server_data/SERVER_NAME/
Yeshi
Yeshi7mo ago
It's easiest to add localhost as a server with a unique name rather than directly connecting
Tickletack
TickletackOP7mo ago
where is that file oh lol nvm well that fixed the incorrect LOD's but not its just not generating new ones
Yeshi
Yeshi7mo ago
You need to explore to generate LODs on multiplayer #Server side fork exists to alleviate this if you're interested although it's unfinished
Tickletack
TickletackOP7mo ago
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