Rendering LOD's from wrong world
I'm running a 1.20.6 fabric server and DH is rendering LOD's from another world.
Solution:Jump to solution
Check the contents of the DH server data folder. It's probably reusing "localhost" for multiple worlds here
9 Replies
Do you have another server in your server list with the same display name?
If so try renaming the server you're on now
im direct connecting with the localhost command
Solution
Check the contents of the DH server data folder. It's probably reusing "localhost" for multiple worlds here
/lodstored
Single Player:
- Overworld:
.minecraft/saves/WORLD_NAME/data/DistantHorizons.sqlite
- Nether: .minecraft/saves/WORLD_NAME/DIM-1/data/DistantHorizons.sqlite
- End: .minecraft/saves/WORLD_NAME/DIM1/data/DistantHorizons.sqlite
- Custom Dimensions: .minecraft/saves/WORLD_NAME/DIMENSION_FOLDER/data/DistantHorizons.sqlite
Multiplayer:
- .minecraft/Distant_Horizons_server_data/SERVER_NAME/
It's easiest to add localhost as a server with a unique name rather than directly connecting
where is that file
oh lol nvm
well that fixed the incorrect LOD's but not its just not generating new ones
You need to explore to generate LODs on multiplayer
#Server side fork exists to alleviate this if you're interested although it's unfinished
👍