Iris shaders (complementary shaders) fog doesn't work when using Distant Horizon (DH)

That is it. When using them in combo, that happens. Separately both work as intended. No type of fog works BESIDES that which happens during rain.
11 Replies
hardester
hardester6mo ago
How far is your DH render distance set to?
Timo of the Timoing
i thought complementary had no fog but this explains better install shruggium
Piotr Barcz YT
Piotr Barcz YT6mo ago
not funny if you set your Distant Horizons render distance to insane levels the chunks will take hours to load far enough for fog to even start
Timo of the Timoing
say not funny one more time
Piotr Barcz YT
Piotr Barcz YT6mo ago
say not funny
samalando (ping on please)
its "not funny one more time" actually
Piotr Barcz YT
Piotr Barcz YT6mo ago
Ok snotfunmortime
ModdingCrash
ModdingCrashOP6mo ago
@Piotr Barcz YT it's at 256. But it happens at shorter render distances too. But that's not the issue, since the fog settings in Iris shaders is radial,its based on distance from the player, not the lastest chuk loaded (except that "border" fog; which doesn't work either way)
Piotr Barcz YT
Piotr Barcz YT6mo ago
Did you turn up atmospheric density? that helps
hardester
hardester6mo ago
:harold:
ModdingCrash
ModdingCrashOP5mo ago
256 chunks. But the issue persist at the losest render distance.
Want results from more Discord servers?
Add your server