Iris shaders (complementary shaders) fog doesn't work when using Distant Horizon (DH)

That is it. When using them in combo, that happens. Separately both work as intended. No type of fog works BESIDES that which happens during rain.
11 Replies
hardester
hardester2w ago
How far is your DH render distance set to?
Timo of the Timoing
i thought complementary had no fog but this explains better install shruggium
Piotr Barcz YT
not funny if you set your Distant Horizons render distance to insane levels the chunks will take hours to load far enough for fog to even start
Timo of the Timoing
say not funny one more time
Piotr Barcz YT
say not funny
samalando
samalando2w ago
its "not funny one more time" actually
Piotr Barcz YT
Ok snotfunmortime
ModdingCrash
ModdingCrash2w ago
@Piotr Barcz YT it's at 256. But it happens at shorter render distances too. But that's not the issue, since the fog settings in Iris shaders is radial,its based on distance from the player, not the lastest chuk loaded (except that "border" fog; which doesn't work either way)
Piotr Barcz YT
Did you turn up atmospheric density? that helps
hardester
hardester2w ago
:harold:
ModdingCrash
ModdingCrash6d ago
256 chunks. But the issue persist at the losest render distance.