Iris shaders (complementary shaders) fog doesn't work when using Distant Horizon (DH)
That is it. When using them in combo, that happens. Separately both work as intended.
No type of fog works BESIDES that which happens during rain.
11 Replies
How far is your DH render distance set to?
i thought complementary had no fog but this explains
better install shruggium
not funny
if you set your Distant Horizons render distance to insane levels the chunks will take hours to load far enough for fog to even start
say not funny one more time
say not funny
its "not funny one more time" actually
Ok
snotfunmortime
@Piotr Barcz YT it's at 256. But it happens at shorter render distances too. But that's not the issue, since the fog settings in Iris shaders is radial,its based on distance from the player, not the lastest chuk loaded (except that "border" fog; which doesn't work either way)
Did you turn up atmospheric density?
that helps
:harold:
256 chunks. But the issue persist at the losest render distance.