water shader breaking far away

I was playing on my minecraft server and noticed that the underwater fog/shader broke after some distance. Not sure if this is a known bug or if theres a fix for this
No description
7 Replies
Brussel_sprouts
Brussel_sprouts•7mo ago
Expected behavior Making transparent go to another transparent thing is hard Might actually be a bug tho Ig you can mess around with overdraw prevention?
Yeshi
Yeshi•7mo ago
lods just aren't affected by the water shader
Brussel_sprouts
Brussel_sprouts•7mo ago
😔
Yeshi
Yeshi•7mo ago
known issue, seems easy to fix with an extra shader on dh's end but i don't know enough about opengl to try fixing it
ChrisGamer2007
ChrisGamer2007OP•7mo ago
so i just have to wait for DH to fix it?
Yeshi
Yeshi•7mo ago
yes
ChrisGamer2007
ChrisGamer2007OP•7mo ago
thanks for the info
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