Invisible/Fading Chunks After a Few Chunks Out

Playing on a multiplayer server with Distant Horizons but after about 16 chunks, the chunks fade out but as you can see from the screenshot, very distant chunks are rendered in LOD. Any idea why that is? Is it a server setting that needs changing even though it's a client sided mod?
Solution:
Lower Overdraw Prevention. Should be somewhere in the shader settings
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2 Replies
Solution
majo24
majo247mo ago
Lower Overdraw Prevention. Should be somewhere in the shader settings
DonTLC
DonTLCOP7mo ago
Okay, will have a look for it. Using BSL. Oh, you meant in the DH settings. Found it, seems to have fixed it. Thanks!
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