Brighter Fake Chunks
I'm was using Bliss shaders in 1.20.1 fabric and while flying around i realized some sections in the of green in the chunks rendered by DH are very bright.
I know there's an option in the DH menu to change the fake chunk brightness, but it looks weird cuz it causes some colors in the fake chunks to not match with the ones in normal chunks lol.
Anybody has an idea of what's going on?
4 Replies
What's your iris, sodium, indium, dh versions
Looks like legacy shader support
Nope, water has reflections and the lava has bloom
Looks like DH doesnt like your resource pack, try disabling it
Dang
ok, i will try it with the different packs im using to check which one might be causing the problem
apparenty the issue was caused by the Reimagend Resource Pack
thx for the help