LOD distance uses normal Render Distance instead of the distant horizons settings

Example shown in attached images. Normal render distance 2 vs 32
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Solution:
Inside your vanilla render distance normal chunks are rendered. In between your vanilla render distance and your DH render distance LODs are rendered
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37 Replies
Puhpine
Puhpine•5mo ago
what do you mean? it seems to be working
GFTK
GFTK•5mo ago
Btw if anyone knows how to fix the graininess in the grass it would be highly appreciated (not related to DH, it happens without it as well)
Puhpine
Puhpine•5mo ago
disable noise in DH settings
GFTK
GFTK•5mo ago
Isn't the LOD supposed to be related to the DH settings instead of the vanilla ones? What if I want further than 32 chunks?
Brussel_sprouts
Brussel_sprouts•5mo ago
It's working tho
Brussel_sprouts
Brussel_sprouts•5mo ago
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GFTK
GFTK•5mo ago
I thought the vanilla render distance settings should be completely ignored with DH installed
Brussel_sprouts
Brussel_sprouts•5mo ago
What? Dh only adds unto rendering It doesn't replace it blue circle is the lod chunks
Solution
majo24
majo24•5mo ago
Inside your vanilla render distance normal chunks are rendered. In between your vanilla render distance and your DH render distance LODs are rendered
GFTK
GFTK•5mo ago
Ah I see. So maximum LOD is still limited by the vanilla 32 chunks I suppose?
l_aggy
l_aggy•5mo ago
no
Puhpine
Puhpine•5mo ago
no, its limited by the number you set in DH's settings
l_aggy
l_aggy•5mo ago
Vanilla is like 2-32 or wtever mods u got Then you got DH that adds its own independent chunks in LoDs which go from 32-high number
GFTK
GFTK•5mo ago
So if I want, let's say, to increase the render distance beyond the 32 chunks with no optimized LOD, could I do that?
majo24
majo24•5mo ago
No, DH doesn't change the vanilla render distance limits
GFTK
GFTK•5mo ago
Hmm
majo24
majo24•5mo ago
DH only adds Chunks with lower detail levels outside of vanilla chunks
l_aggy
l_aggy•5mo ago
ye with nvidium no shaders tho
GFTK
GFTK•5mo ago
Alright, thanks. I can't even run it at 32 chunks anyway 😂
Brussel_sprouts
Brussel_sprouts•5mo ago
nvidium will disable itself when using shaders
l_aggy
l_aggy•5mo ago
i cant run at 8 chunks if i played fullscreen
Brussel_sprouts
Brussel_sprouts•5mo ago
What's your gpu
l_aggy
l_aggy•5mo ago
intel hd 5500 ram is bottlenecking it ngl
Brussel_sprouts
Brussel_sprouts•5mo ago
try reducing the res so it can breathe allocate only 6 gb of ram to Minecraft so the 2gb could be used by rhe gpu
l_aggy
l_aggy•5mo ago
its max 512 i play 720p at like windowed res so its 620x350 free antialising
GFTK
GFTK•5mo ago
The only issue with this though is that fences are rendered as full blocks and it looks absolutely garbage in the map I am playing 💀
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Brussel_sprouts
Brussel_sprouts•5mo ago
Dh is meant to be used for longer render distances and not actually focusing at the small details
l_aggy
l_aggy•5mo ago
windows uses like alot i cant spare 6 to mc i use 4 max and even then the launcher warns me to no go over half of my total system ram lol
Brussel_sprouts
Brussel_sprouts•5mo ago
If you want the fences to be fully detailed try voxy voxy is an alternative to dh Isn't updated much since it's literally one developer working on it it's lower overhead tho Meaning it can run on more systems But might run worse than dh Idk haven't tested
GFTK
GFTK•5mo ago
I know, I would just rather the fence gates not being rendered or blended instead of occupying so much space despite being such small blocks I guess there's no good solution
Brussel_sprouts
Brussel_sprouts•5mo ago
voxy mod Dh would probably need to be fully rewritten for there to be textured lods
l_aggy
l_aggy•5mo ago
needs open gl 4.6 (voxy) 💀
Brussel_sprouts
Brussel_sprouts•5mo ago
dang Wait what device doesn't have opengl 4.6 anyway Opengl hasn't updated since the dawn of time
l_aggy
l_aggy•5mo ago
i got 4.4 opengl 4.4 9yr old+ system intel dropped support recently and acts like it doesnt exist
Brussel_sprouts
Brussel_sprouts•5mo ago
dang
l_aggy
l_aggy•5mo ago
also their drivers for it suck lenovos which is my odm on this laptop performs wayy more stable and the drivers r from 2018 while intels latest is 2021
GFTK
GFTK•5mo ago
Ok thanks everybody
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