Possible bug, most likely something im doing
while testing mods for a survival modpack id like to play with DH now out. I came across a weird visual glitch while testing fps. I am on forge. it doesn't matter what shader I use i still get the bug. the shaders i use being BSL (preferred choice) or complementary reimagined
maybe its a setting I accidentally turned on im not sure. any help is great thank you
maybe its a setting I accidentally turned on im not sure. any help is great thank you
16 Replies
Could you descibe the bug please I can't see it very well from the photos of your screen
sorry about that.. at any height, there is a weird disappearing border between the start of DH chunks and the end of my loaded chunks. it doesn't go away leaving it to load the chunks more a bit more. It doesn't matter what render distance, 2-8-32. it looks like a "fog" is there but i have played with both embedium and the base shader setting to remove and or change fog. If i remove all my mods and just leave embedium, oculus and dh + shader. it happens. Thanks!
@Cherfrom556 Forge doesn't work very well, use fabric, if you want Oculus support go to the Forgelabs discord
ok thanks. i would use fabric but there is one mod (integrated dungeons and structures) that i dont want to play without.
do you have a link for forgelabs? if not thats cool
Why not use screenshots? Use f2 to get a direct screenshot in game, or Control +Alt + Print Screen
Screenshots may differ in quality between in game, or screenshots of the window
Oh and most mods are moving to fabric or neoforge
google their discord, should come up easily, I've never been there
also this won't be something you'll be able to work around unless you find an alternative
Find the devs for this, you could convince them to use neoforge
Would be easier for them than switching to fabric
Unless they already did
its fine. i dont really like asking for stuff like this. i just was hoping it was a setting that was known and i was just being stupid. thanks anyway everyone
Does it go away if you increase your vanilla render distance?
It looks like something with overdraw
yeah, Oculus has bugged out overdraw prevention I think
it doesnt matter what i put my render distance to. i keep it at about 12 chunks. i will try swapping out mods when i get home. is there a way to fix overdraw?
Not that I know of with Oculus anyway
if you were using fabric everything would probably just work
though sometimes things just don't I guess
I've never had issues and I have a relatively low end PC
weird. i did find fabric ran better. its just the one mod i dont know i can live without. there is no alternitives
yeah Oculus is really buggy
If integrated dungeons is open source, you could port it or help recreate it
The screenshot part I said helps people help you
fair man. sorry im at college rn and not at my pc
update i guess. i found my problem for anyone wondering, it was a mod called, better fps - render distance. by someaddon. i was being stupid. thanks for everyones time