is it possible to generate a multiplayer LOD in a single player world?
kinda like bobby, I guess
I am running my own server so I have the seed
6 Replies
I thought I could just copy over the LOD data files but singleplayer ones are per-dimension and the multiplayer has only one so I am not sure
maybe there's a way to convert singleplayer data to multiplayer or something?
/lodstored
Single Player:
- Overworld:
.minecraft/saves/WORLD_NAME/data/DistantHorizons.sqlite
- Nether: .minecraft/saves/WORLD_NAME/DIM-1/data/DistantHorizons.sqlite
- End: .minecraft/saves/WORLD_NAME/DIM1/data/DistantHorizons.sqlite
- Custom Dimensions: .minecraft/saves/WORLD_NAME/DIMENSION_FOLDER/data/DistantHorizons.sqlite
Multiplayer:
- .minecraft/Distant_Horizons_server_data/SERVER_NAME/
Solution
It should just work
There should be a folder named "Overworld" or something like that
For multiplayer servers
ohh it's also per dimension
I didnt even bother to actually check the folder
I thought its stored differently
ah that worked, thread solved