How to blend DH LODs with shaders better & how do I get rid of the weird renderings (top right)?
Hello, I am using Oculus and Embeddium, along with bsl shaders. It is almost working perfectly, there are only two things which I would love some advice on:
1) How can I blend the shaders block textures and lighting better with the LODs?
2) How do I get rid of the weird renderings (top right of the picture) that appear and disappear as I look around?
4 Replies
Make sure you have oculus 1.7 and DH 2.1
And a compatible shader
You have the wrong version of one of those. Probably old version of oculus
yes you were right, that fixed it
thank you so much
it was oculus 1.16a which i heard was compatible but clearly doesnt work that well
fixed both problems
There was a 1.6.15aDH that was compatible but that was a temporary thing
yes that one mb