BSL Shaders not working with DH
Im running Forge 1.16.5 with Oculus and Rubidium. When I try turning BSL shaders on, the shader works but seemingly turns off DH. It is also causing a strange visual glitch as you can see in the image. Dh works fine without it. This is on a singleplayer world.
10 Replies
1.16.5 isn’t supported
Gist
Distant Horizons shader compatibility info
Distant Horizons shader compatibility info. GitHub Gist: instantly share code, notes, and snippets.
this made it seem like it was
Then i guess the fork isn’t forking
Is there anything I can do about that?
Would it be worth trying a different version
Make a report on its github
on distant horizons gh or bsls?
The oculus one
Specifically p1xel’s fork
oh duh