BSL shader pack is not working on LOD chunks?
Hi, I've been using BSL shaders for a while and installed DH for the first time on 1.20.4. As you can see in the video, water effects are not the same with the regular and LOD chunks. What is causing this?
I've installed most recent versions of the mods from Modrinth via Prism Launcher, using Fabric 0.15.11 and DH 2.1.1-a-dev (updated using the in-game prompt).
11 Replies
/logsstored
You should send your
latest.log
file to provide additional useful information.
Logs are located in the .minecraft/logs
directory.
On Windows: %appdata%\.minecraft\logs
On Linux: ~/.minecraft/logs
On Mac: ~/Library/Application Support/minecraft/logs
sorry, here is the log file
what version of bsl are you using?
BSL v8.2.09
not sure, sorry
might want to take this to the shader devs
does BSL have a dc server?
idk but they do have a channel in the shaderlabs discord
just tried with another (complementary) shader pack and encountered the same issue. only water seems to be like this though, terrain colors and lighting feels consistent.
ohhh it was caused by the low preset option in dh settings, I was trying to optimize and set that to low. switching it to medium fixed the issue
Huh didn't know that was a thing
Glad you figured it out
for future reference, the specific setting is:
advanced options > graphics > render quality > transparency