DH Not rendering LOD

MC Settings Render Distance 2 Chunks DH Settings LOD Render Distance 4069 But its not really working at all. If i put MC Render Distance 83 load without problem, but DH still doesnt load all the chunks. Red/Blue squares dissapears after some minutes but nothing really changes
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Solution:
Cranking your render distance that high makes DH kinda give up sometimes
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10 Replies
Zarknex ₉⁹₉
Mods:
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Zarknex ₉⁹₉
It looks like its loading somethings, but not visual changes
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Solution
MarijnIsN00B
MarijnIsN00B5mo ago
Cranking your render distance that high makes DH kinda give up sometimes
Zarknex ₉⁹₉
Is there any recommended setting for maximum distance/performance? i would like to maximize the potential of nvidium+dh
MarijnIsN00B
MarijnIsN00B5mo ago
Nvidium doesnt have an effect on the LODs, so to maximize that potential Id set my render distance higher than 2 And for normal gameplay, anything above 512 is impractical and you wont really notice a huge difference
Zarknex ₉⁹₉
That make sense, thanks Render chunks flying around, is not the same as generating LOD?
MarijnIsN00B
MarijnIsN00B5mo ago
Not sure what you mean If LODs are appearing somewhere they werent before, then they are generating yes Generating means creating
Zarknex ₉⁹₉
If I fly rendering chunks, I manage to load a considerable area. However as I load other chunks, the ones that are left behind randomly disappear as if the LODs are not being generated from the generated chunks. Basically I am trying to generate as many LODs as possible, for the purpose of then just using them instead of creating them all the time. And another question, creating LODs with shaders is the same as generating without? are they the same or are they different?
MarijnIsN00B
MarijnIsN00B5mo ago
And another question, creating LODs with shaders is the same as generating without? are they the same or are they different?
They are the same Disappearing like this? https://discord.com/channels/881614130614767666/1249240569868451922/1249240715213406229
Zarknex ₉⁹₉
Exactly, but now after a few minutes all generated chunks transforms into LODs. It just take some time!
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