Chunk edge cutoff into void

Does anyone know how could i prevent the chunk "edge-of-the-world" from happening? I've seen some people who have achieved this but I can't find my way around it I mean, is there any way to make chunks fade into the fog instead of suddenly cutting into void?
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4 Replies
MarijnIsN00B
MarijnIsN00B4mo ago
You can try changing the shaders fog settings Maybe make it denser at the edge
Blaze
Blaze4mo ago
it seems like thats not possible with BSL
MarijnIsN00B
MarijnIsN00B4mo ago
Could also be that the LODs just havent generated all the way to the edge
Blaze
Blaze4mo ago
ill go ask em there
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