Distance rendering makes my game crash
As the title says,I'm pretty sure it's a bug whit distance rendering.I'm playing on a mostly performance focused mod pack(it's very stable).
Adding DH horizon doesn't make me lag or anything(unless I do insane stuff like distance rending cpu at 100%).
It's not a hardware problem,I often leave minecraft open overnight to use automatic farms,I also performed a 6 hours stress test last month(100% usage on everything),nothing crashed or anything.
I left distance rending at low impact,rejoined my world and it's not lagging or anything.
But when I leave my game open overnight(8 hours),I come back only to find my game closed.
8 Replies
/logsstored
You should send your
latest.log
file to provide additional useful information.
Logs are located in the .minecraft/logs
directory.
On Windows: %appdata%\.minecraft\logs
On Linux: ~/.minecraft/logs
On Mac: ~/Library/Application Support/minecraft
Sounds like a memory leak from what you've described
what is that and to resolve>
Send your latest log
I've messsed around whit alot of mods since then I'll recreate problem and send log
@Yeshi (GMT+2) So I've been trying to recreate it,but I cant seem to get my game to crash after switching to 1.20.1
I was on 1.20.2
maybe its a problem whit that version
I have research a bit about memory leaks,sound unlikely,I have 8 GB for minecraft 16 total whit nothing else running.Java and minecraft all update since before my crash.
try updating to dh 2.1 if you haven't already
I'll try if I still have that problem.I'm not having problem anymore after switching to 1.20.1 night build.
I had to install 1.20.1 version of my performance modpack aswell,so it might be that.Maybe some other mod's 1.20.2 version was unstable.
Further testing required