Distance rendering makes my game crash

As the title says,I'm pretty sure it's a bug whit distance rendering.I'm playing on a mostly performance focused mod pack(it's very stable). Adding DH horizon doesn't make me lag or anything(unless I do insane stuff like distance rending cpu at 100%). It's not a hardware problem,I often leave minecraft open overnight to use automatic farms,I also performed a 6 hours stress test last month(100% usage on everything),nothing crashed or anything. I left distance rending at low impact,rejoined my world and it's not lagging or anything. But when I leave my game open overnight(8 hours),I come back only to find my game closed.
8 Replies
Yeshi
Yeshi4mo ago
/logsstored
YAGPDB.xyz
YAGPDB.xyz4mo ago
You should send your latest.log file to provide additional useful information. Logs are located in the .minecraft/logs directory. On Windows: %appdata%\.minecraft\logs On Linux: ~/.minecraft/logs On Mac: ~/Library/Application Support/minecraft
Yeshi
Yeshi4mo ago
Sounds like a memory leak from what you've described
Zedant
Zedant4mo ago
what is that and to resolve>
Yeshi
Yeshi4mo ago
Send your latest log
Zedant
Zedant4mo ago
I've messsed around whit alot of mods since then I'll recreate problem and send log @Yeshi (GMT+2) So I've been trying to recreate it,but I cant seem to get my game to crash after switching to 1.20.1 I was on 1.20.2 maybe its a problem whit that version I have research a bit about memory leaks,sound unlikely,I have 8 GB for minecraft 16 total whit nothing else running.Java and minecraft all update since before my crash.
Yeshi
Yeshi4mo ago
try updating to dh 2.1 if you haven't already
Zedant
Zedant4mo ago
I'll try if I still have that problem.I'm not having problem anymore after switching to 1.20.1 night build. I had to install 1.20.1 version of my performance modpack aswell,so it might be that.Maybe some other mod's 1.20.2 version was unstable. Further testing required
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