Why is there a circle in water?
1.20.6
latest dh version
high settings
4 chunks vanilla
128 chunks dh
0.6 overdraw prevention
8 Replies
Known, can't be easily fixed
alright
What about not easy way? Is it possible to fix at all?
i feel like it could
Could this help? Voxy seems to have dealt this annoyance. https://github.com/MCRcortex/voxy/pull/52
GitHub
Fiix very noticable overlap with large bodies of water. by Xenthio ...
Stops disabling depth for transparent render pass. Mildly improves other transparency issues too.
Devs looked at this, including the Voxy dev, but they have no clue how that fixed it iirc
You don't need to understand nuclear fission to wear sunglasses on the sunny day