BSL not working correctly
This happened and still persists through multiple versions of BSL (8.2.09p2 and 8.2.09p2) and Iris (1.7 and 1.6.17).
This initially happened as I tried to use Vivecraft with Distant Horizons and the DH-Chunks just did not show up. According to some Posts, using Shaders fixes this, and Bliss as well as Photon did, but had weird issues with incorrect positions of the right and left eye, and BSL did this.
I have an AMD GPU with Mesa 24.1.0 on Gentoo Linux
Solution:Jump to solution
Seems to work fine with Complementary Unbound although it is capped at 45 fps...
3 Replies
VR is not supported with iris shaders
you'll get broken graphics every time
and DH and VR don't play nice even without shaders
Yes, but this occurs even without Vivecraft / Distant Horizons now
I removed them both and even made a new Installation but BSL still does not work, although according dh-shader-testing it should
Solution
Seems to work fine with Complementary Unbound although it is capped at 45 fps...