BSL not working correctly

This happened and still persists through multiple versions of BSL (8.2.09p2 and 8.2.09p2) and Iris (1.7 and 1.6.17). This initially happened as I tried to use Vivecraft with Distant Horizons and the DH-Chunks just did not show up. According to some Posts, using Shaders fixes this, and Bliss as well as Photon did, but had weird issues with incorrect positions of the right and left eye, and BSL did this. I have an AMD GPU with Mesa 24.1.0 on Gentoo Linux
No description
Solution:
Seems to work fine with Complementary Unbound although it is capped at 45 fps...
Jump to solution
3 Replies
Piotr Barcz YT
Piotr Barcz YT6mo ago
VR is not supported with iris shaders you'll get broken graphics every time and DH and VR don't play nice even without shaders
Lordi
LordiOP6mo ago
Yes, but this occurs even without Vivecraft / Distant Horizons now I removed them both and even made a new Installation but BSL still does not work, although according dh-shader-testing it should
Solution
Lordi
Lordi6mo ago
Seems to work fine with Complementary Unbound although it is capped at 45 fps...
Want results from more Discord servers?
Add your server