World Holes/Rendering Errors

any ideas how to stop this from happening. I know I have loaded these chunks in, it is just being sporadic like this. I am using Bliss shaders.
No description
3 Replies
Brussel_sprouts
Brussel_sprouts6mo ago
/slowgen
YAGPDB.xyz
YAGPDB.xyz6mo ago
If it feels like LoD generation with Distant Generator is too slow: Try increasing CPU Load in Distant Horizons settings for faster generation, but you will experience more lag spikes and stuttering due to heavier workload on CPU. To see if Distant Generator is really working or not: 1) Check CPU usage while in-game, using Aggressive settings of CPU Load. If CPU usage's hovering around 80-100%, the LoDs are generating in the background. 2) Go to DH settings > Advanced Options > Debug > Wireframe, set Enable Debug Wireframe Rendering and Show World Gen Queue to True. Enabling both settings will show you the visualization of world gen tasks queued and working on the map (blue boxes for queued tasks, red boxes for working tasks)
Brussel_sprouts
Brussel_sprouts6mo ago
Pregening chunks don't help if I'm not mistaken
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