I an a fool and I need a rundown from the beginning with shaders
Hi, sorry if you have to do this a lot, but after searching the internet a ton and the help me section, I can't quite figure out how to get shaders working with forge. What all do I need? I'm on a modded multiplayer server, so a bunch of other guys are wondering the same thing too.
Right now, I have:
Version 1.20.1
Bliss v. 2.0.3
DH v. 2.0.1
We have about 150 other mods, mostly create ones, so I don't know if you want that full list or not. Most of them are performance ones though so pretty insignificant, and, from what I've read, I don't think any of them are incompatible.
Any help would be greatly appreciated, thanks!
9 Replies
You need Oculus 1.7, DH 2.0.4 anad a compatible shaderpack
So first off get DH from #links-n-downloads
You can get a compatible shaderpack from https://discord.com/channels/774352792659820594/1203904707270279208
And make sure your Oculus version is also the most recent (1.7)
Thank you. So we're using the curseforge launcher as that's where the modpack was assembled, and I'm not quite sure how to add the DH version I need, as I can seemingly only add mods through searching for them on the launcher, not by dragging in a downloaded folder. Do you know anything about this?
Also, do I need a certain version of the Bliss shader, or are they all compatible?
You need the bliss shader from the link Marijn posted, others won't work. Not sure about the curseforge part, I don't use it.
Right click the pack and click "open folder"
Then in that folder is the mods folder somewhere
And just put the jar into that
hey im having this same issue @Puhpine @MarijnIsN00B (UTC+1) and the solution is not working the game crashes everytime i use anything like optifine or oculus
/logsstored
You should send your
latest.log
file to provide additional useful information.
Logs are located in the .minecraft/logs
directory.
On Windows: %appdata%\.minecraft\logs
On Linux: ~/.minecraft/logs
If the same solution isnt working then its not the same issue, please make a separate post with your logs attached
Ah I see you already did, nevermind
thanks anyway